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-   -   Nokia's original intentions of the PowerVR SGX 530 (https://talk.maemo.org/showthread.php?t=67131)

mattbutsko 2010-12-18 04:26

Nokia's original intentions of the PowerVR SGX 530
 
Not a big deal by any means, I'm just curious. What did Nokia ever plan to do with the GPU aside from a Bounce tech demo developed by Rovio?

maluka 2010-12-18 04:39

Re: Nokia's original intentions of the PowerVR SGX 530
 
Angry Birds!!!

http://static.ibnlive.com/pix/sitepi...rds_111210.jpg

HellFlyer 2010-12-18 04:40

Re: Nokia's original intentions of the PowerVR SGX 530
 
Zen Bound and Rollercoaster use it so I would guess it was intended for 3d games :) but since Maemo died....well you know the rest :D

Acidspunk 2010-12-18 04:48

Re: Nokia's original intentions of the PowerVR SGX 530
 
Thank god it's there. I need my Angry Birds with a nice and smooth framerate. I've watched it run on an android phone without a GPU. It ain't pretty D:

kingoddball 2010-12-18 06:29

Re: Nokia's original intentions of the PowerVR SGX 530
 
I'm sure Nokia even had original intentions to MAKE MONEY off the N900 ;)

frostbyte 2010-12-18 07:23

Re: Nokia's original intentions of the PowerVR SGX 530
 
Quote:

Originally Posted by kingoddball (Post 899199)
I'm sure Nokia even had original intentions to MAKE MONEY off the N900 ;)

Yes, originally, but subsequent tests showed gold coins getting lodged between the phone and keyboard thus rendering the device useless; so they said "f**k it, we'll call it a tablet".

atilla 2010-12-18 09:44

Re: Nokia's original intentions of the PowerVR SGX 530
 
i thought this would be interesting

lardman 2010-12-18 09:46

Re: Nokia's original intentions of the PowerVR SGX 530
 
The pretty ui transitions all use the PowerVR, I imagine that a pretty UI is the main driving force, games are a secondary consideration imo.

kingoddball 2010-12-18 09:49

Re: Nokia's original intentions of the PowerVR SGX 530
 
Quote:

Originally Posted by lardman (Post 899282)
The pretty ui transitions all use the PowerVR, I imagine that a pretty UI is the main driving force, games are a secondary consideration imo.

Its a shame we don't have a pretty and polished UI.

I love maemo, but it's not a polished as I did expect.

zehjotkah 2010-12-18 15:13

Re: Nokia's original intentions of the PowerVR SGX 530
 
There will be a really cool commercial program using the graphics chip, soon.

Radicalz38 2010-12-18 15:24

Re: Nokia's original intentions of the PowerVR SGX 530
 
Quote:

Originally Posted by kingoddball (Post 899283)
Its a shame we don't have a pretty and polished UI.

I love maemo, but it's not a polished as I did expect.

I think UI is polished than any other existing UI...

Netweaver 2010-12-18 15:30

Re: Nokia's original intentions of the PowerVR SGX 530
 
Quote:

Originally Posted by zehjotkah (Post 899423)
There will be a really cool commercial program using the graphics chip, soon.

a nice, commercial, successful program for the N900? Still to come?

I hope you're right ...

S0urcerr0r 2010-12-18 15:34

Re: Nokia's original intentions of the PowerVR SGX 530
 
lets hope final meego will fly beautifully on the OMAP3430 incl SGX530

jessi3k3 2010-12-18 16:53

Re: Nokia's original intentions of the PowerVR SGX 530
 
Quote:

Originally Posted by lardman (Post 899282)
The pretty ui transitions all use the PowerVR, I imagine that a pretty UI is the main driving force, games are a secondary consideration imo.

If a pretty UI was the main driving force, we wouldn't have laggy kinetic scrolling.

fahadj2003 2010-12-18 17:40

Re: Nokia's original intentions of the PowerVR SGX 530
 
powerful gpu to watch high definition porn to help ppl with erection issues with really small screens..

mattbutsko 2010-12-18 18:02

Re: Nokia's original intentions of the PowerVR SGX 530
 
Quote:

Originally Posted by lardman (Post 899282)
The pretty ui transitions all use the PowerVR

That's wronger than wrong. Else we'd have 30 to 60 FPS kinetic scrolling and transitions wouldn't slow down the phone. There is a way to enable hardware sync for transitions, which is off by default, but it actually slows down the phone.

Fact is, hildon-desktop is powered by the processor, the Cortex. Nothing else. That's why I want to surround my N900 with M60 firecrackers, the UI isn't as nice as the promo videos showed it off as, and UI is very important to me. Damn you HPalm, release WebOS to a decent looking phone!

Stskeeps 2010-12-18 19:24

Re: Nokia's original intentions of the PowerVR SGX 530
 
Quote:

Originally Posted by mattbutsko (Post 899545)
Fact is, hildon-desktop is powered by the processor, the Cortex. Nothing else. That's why I want to surround my N900 with M60 firecrackers, the UI isn't as nice as the promo videos showed it off as, and UI is very important to me. Damn you HPalm, release WebOS to a decent looking phone!

Go read the code, the transitions are handled by GLESv2 and Clutter.

Lemonadium 2010-12-18 20:51

Re: Nokia's original intentions of the PowerVR SGX 530
 
Quote:

Originally Posted by mattbutsko (Post 899545)
There is a way to enable hardware sync for transitions, which is off by default

For anyone who's interested, it can be done by turning "WSEGL_UseHWSync=0" in /ect/powervr.d/hildon-desktop.ini from 0 to 1.
It makes everything smooth but causes instability.

atilla 2010-12-18 21:33

Re: Nokia's original intentions of the PowerVR SGX 530
 
what do you mean with instability?some glitches and bugs?or reboots?

Lemonadium 2010-12-18 21:41

Re: Nokia's original intentions of the PowerVR SGX 530
 
Random freezes that require reboot while using dropdown menus.

Kangal 2010-12-18 22:16

Re: Nokia's original intentions of the PowerVR SGX 530
 
SGX 530?

Overclock it's voltage (somehow).
Get true HD (1080p @30fps) running smoothly.
Get (once hardware accelarated) emulators (N64, PSX) to run fullspeed
Get graphic intensive games (eg Asphalt 5) to run on true HD output
Get 3D (2560 x 720 @24fps) running smoothly
Play Crysis

confusedfella 2010-12-18 23:17

Re: Nokia's original intentions of the PowerVR SGX 530
 
Quote:

Originally Posted by Lemonadium (Post 899663)
Random freezes that require reboot while using dropdown menus.

The transitions did get a lot smoother and I'm not experiencing any random freezes. try it atilla maybe it works on your N900.

atilla 2010-12-18 23:29

Re: Nokia's original intentions of the PowerVR SGX 530
 
yeah sounds nice
but i don't want to flash my phone

jakiman 2010-12-19 00:23

Re: Nokia's original intentions of the PowerVR SGX 530
 
Quote:

Originally Posted by fahadj2003 (Post 899525)
powerful gpu to watch high definition porn to help ppl with erection issues with really small screens..

My high definition porn vids don't play on my N900. Can you tell me how its done. :(

MartinK 2010-12-19 01:42

Re: Nokia's original intentions of the PowerVR SGX 530
 
Quote:

Originally Posted by Lemonadium (Post 899663)
Random freezes that require reboot while using dropdown menus.

Just wondering - might this be in some way related to that infamous GUI freezing bug ?

Crogge 2010-12-19 02:15

Re: Nokia's original intentions of the PowerVR SGX 530
 
Well look at the PalmPre games, then you see how useful it actually is ;)

shadowjk 2010-12-19 11:11

Re: Nokia's original intentions of the PowerVR SGX 530
 
Quote:

Originally Posted by Kangal (Post 899673)
SGX 530?

Overclock it's voltage (somehow).
Get true HD (1080p @30fps) running smoothly.

SGX has nothing at all that can help with video decoding.

zehjotkah 2010-12-19 12:37

Re: Nokia's original intentions of the PowerVR SGX 530
 
Quote:

Originally Posted by Netweaver (Post 899433)
a nice, commercial, successful program for the N900? Still to come?

I hope you're right ...

I am, because I'm testing it at the moment.
It's a *really* awesome program. Hope that they will allow me to make a preview video, soon...

mece 2010-12-19 13:04

Re: Nokia's original intentions of the PowerVR SGX 530
 
Quote:

Originally Posted by zehjotkah (Post 899930)
I am, because I'm testing it at the moment.
It's a *really* awesome program. Hope that they will allow me to make a preview video, soon...

O.o well that sounds nice.

mattbutsko 2010-12-19 17:17

Re: Nokia's original intentions of the PowerVR SGX 530
 
Quote:

Go read the code, the transitions are handled by GLESv2 and Clutter.
Great, but if that is the case, then Nokia did a shitty job at them, because the run like trash. Hildon is the downfall of the N900. I would rather have no transitions and a powerful UI over some half-baked transitions and a laggy, crash-prone UI.

Quote:

Get (once hardware accelarated) emulators (N64, PSX) to run fullspeed
I wouldnt count on this happening, ever.

Stskeeps 2010-12-19 18:14

Re: Nokia's original intentions of the PowerVR SGX 530
 
Quote:

Originally Posted by mattbutsko (Post 900037)
Great, but if that is the case, then Nokia did a shitty job at them, because the run like trash. Hildon is the downfall of the N900. I would rather have no transitions and a powerful UI over some half-baked transitions and a laggy, crash-prone UI.

Man, someone really pissed in your cornflakes.. :)

GTK+'s crap for utilizing the GLES core in a proper way, which is a good reason why Nokia went with Qt.

And there's a tool for disabling transitions if you so want.

HtheB 2010-12-19 18:14

Re: Nokia's original intentions of the PowerVR SGX 530
 
Quote:

Originally Posted by zehjotkah (Post 899930)
I am, because I'm testing it at the moment.
It's a *really* awesome program. Hope that they will allow me to make a preview video, soon...

I think the app that you're describing is already released :)

http://store.ovi.com/content/42450

retsaw 2010-12-19 18:49

Re: Nokia's original intentions of the PowerVR SGX 530
 
Quote:

Originally Posted by confusedfella (Post 899686)
The transitions did get a lot smoother and I'm not experiencing any random freezes. try it atilla maybe it works on your N900.

Is it still working ok for you? I tried it after reading your post and while the transitions were smoother, the GUI has locked up three times with it enabled when my N900 was previously stable.

altarMeego 2010-12-19 19:06

Re: Nokia's original intentions of the PowerVR SGX 530
 
Quote:

Originally Posted by HtheB (Post 900056)
I think the app that you're describing is already released :)

http://store.ovi.com/content/42450

Is this like the Rick Roll of the Ovi Store? :p

tele 2010-12-19 19:17

Re: Nokia's original intentions of the PowerVR SGX 530
 
Quote:

Originally Posted by Lemonadium (Post 899647)
For anyone who's interested, it can be done by turning "WSEGL_UseHWSync=0" in /ect/powervr.d/hildon-desktop.ini from 0 to 1.
It makes everything smooth but causes instability.

for me it's much more smoother and havent had any instability. maybe because its overclocked???? 500, 1150 @ ideal?
also tried 500, 950 @ideal and it works fine :D
thanks Lemonadium

Minhaz 2010-12-19 19:42

Re: Nokia's original intentions of the PowerVR SGX 530
 
Quote:

Originally Posted by tele (Post 900080)
for me it's much more smoother and havent had any instability. maybe because its overclocked???? 500, 1150 @ ideal?
also tried 500, 950 @ideal and it works fine :D
thanks Lemonadium


my mobile is up for around 5hrs with hardware sync for transition on and till now no freeze no hang and using power kernel at default clock speed and of course smoothness in transition is noticeable

mattbutsko 2010-12-19 20:46

Re: Nokia's original intentions of the PowerVR SGX 530
 
Quote:

Originally Posted by Stskeeps (Post 900055)
Man, someone really pissed in your cornflakes.. :)

GTK+'s crap for utilizing the GLES core in a proper way, which is a good reason why Nokia went with Qt.

And there's a tool for disabling transitions if you so want.

Course GTK+ sucks at effiency. Nokia should have taken that into consideration when developing their highest end Nseries to date.

all i'm saying is they should have worked on both transitions and UI, not just one or the other, and since they only worked on one, imd rather have a good UI instead of transitions.

saud khan 2010-12-19 21:22

Re: Nokia's original intentions of the PowerVR SGX 530
 
hello guyz, i also changed WSEGL_UseHWSync to 1 and now i can see the transitions are much smoother but still if i scroll i still get choppy scrolling :( is this because of some driver? can this be fixed?

PS: im new to linux and maemo but im a quick learner :)

tele 2010-12-19 21:25

Re: Nokia's original intentions of the PowerVR SGX 530
 
Quote:

Originally Posted by saud khan (Post 900120)
hello guyz, i also changed WSEGL_UseHWSync to 1 and now i can see the transitions are much smoother but still if i scroll i still get choppy scrolling :( is this because of some driver? can this be fixed?

PS: im new to linux and maemo but im a quick learner :)

mines overclocked and i have no choppiness...

saud khan 2010-12-19 21:31

Re: Nokia's original intentions of the PowerVR SGX 530
 
@ tele: hi can you please direct me to the thread where it explain what type of overclock i need to do to get rid of this choppiness? btw does overclocking drain battery? what are the disadvantages?
thanks :)


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