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-   -   Psp ngp (https://talk.maemo.org/showthread.php?t=69125)

railroadmaster 2011-01-29 21:15

Psp ngp
 
http://www.engadget.com/2011/01/27/the-sony-psp2/
Engadget Overview
http://www.youtube.com/watch?v=hvaUbSuuigg
The Device itself
http://www.youtube.com/watch?v=ZJP5SNXKmTM
Tokyo Press Conference
The specs
Processor: Quad Core Arm Cortex A9 coupled with Quad Core PowerVR SGX543
Connectivity: Wifi, Bluetooth, GPS, and Optional 3g
Control: you guessed it they finally added dual analog sticks yeah and touchpad on the back plus accelerometer/gyroscope!
Screen: 5inch OLED 960x544 touchscreen display
Cameras: dual cams on the Front and back
Also this will be using a new flash based media instead of UMD. Something similar to cartridges. All I can say is that it seems like this will be one badass machines. Also it will be available this holiday season. I know what I want for Christmas.
Pricing http://www.ripten.com/2011/01/28/gam...th-50-deposit/
So it seems like it will be around the 300 dollar mark.

garen 2011-01-29 21:24

Re: Psp ngp
 
Yes, but will it blend?

railroadmaster 2011-01-29 21:24

Re: Psp ngp
 
Quote:

Originally Posted by garen (Post 931505)
Yes, but will it blend?

Please that joke was dead when it arrived.

gerbick 2011-01-29 22:06

Re: Psp ngp
 
Quote:

Originally Posted by garen (Post 931505)
Yes, but will it blend?

Yep. Now... this has been posted a couple of times though about the Sony PSP/NGP here though.

Capt'n Corrupt 2011-01-29 22:30

Re: Psp ngp
 
Yum... This system looks great specwise.

Part of me wishes there was a 3D display. The main thing generally separating this from a PS3/XBOX is mobility. Of course, the touchscreen/gyro should afford some novel experiences.

railroadmaster 2011-01-29 22:55

Re: Psp ngp
 
I'm tired of hearing that joke NGP = Nintendo Got Pwned its very lame.
Edit: Can't we just except both the 3DS and the NGP are both great in their own right?

railroadmaster 2011-01-29 23:08

Re: Psp ngp
 
Playyeiistation

railroadmaster 2011-01-29 23:11

Re: Psp ngp
 
Quote:

Originally Posted by Capt'n Corrupt (Post 931544)
Yum... This system looks great specwise.

Part of me wishes there was a 3D display. The main thing generally separating this from a PS3/XBOX is mobility. Of course, the touchscreen/gyro should afford some novel experiences.

I hate 3d it gives me headaches and I find it to be a fun gimmick at best, so I'm glad theres no 3d screen.

Capt'n Corrupt 2011-01-29 23:30

Re: Psp ngp
 
Quote:

Originally Posted by railroadmaster (Post 931564)
I hate 3d it gives me headaches and I find it to be a fun gimmick at best, so I'm glad theres no 3d screen.

Hates jokes, hates 3d. Perhaps you should try being slightly more positive -- women like that sort of thing, and you'll live longer.

To each his own...

I find gaming in 3D to be a very different experience than watching movies in 3D. It's extremely immersive. If you add in a good set of headphones, it engages you on an emotional level simply not present without.

Laughing Man 2011-01-30 00:03

Re: Psp ngp
 
3D gaming depends entirely on the game. I've watched my friend play Civilization 5 on his 3D TV, and while it was cool it was largely pointless. But other demos I've seen from PS3 games make good use of it.

I have no doubt Nintendo will find interesting ways to apply 3D to their games. :)

gerbick 2011-01-30 00:08

Re: Psp ngp
 
Is Civilization 5 optimized for 3D TV?

Otherwise, I honestly find 3D screens a cyclic fad - remember Jaws 3D? - that will eventually be overlooked.

I'd rather play great games (read: Little Big Planet 2) that are more modern than some decade old, if not older game.

railroadmaster 2011-01-30 02:18

Re: Psp ngp
 
This thing is going to be so sick.

Kangal 2011-01-30 05:13

Re: Psp ngp
 
If the Nokia N900 is the phone counterpart to the OpenPandora.
Then the SONY NGP is the console counterpart to the Motorola Atrix.

gerbick 2011-01-30 05:20

Re: Psp ngp
 
Quote:

Originally Posted by Kangal (Post 931669)
If the Nokia N900 is the phone counterpart to the OpenPandora.
Then the SONY NGP is the console counterpart to the Motorola Atrix.

I can actually see this as being true.

IsaacDFP 2011-01-30 05:57

Re: Psp ngp
 
Those hardware specs are just amazing! Once again, I bow down to Sony :D Nothing less was to be expected, even the price is surprising, i would've thought it would be around 500$. Nothing at all will be comparable to the PSP NGP in terms of portable gaming.

ysss 2011-01-30 06:07

Re: Psp ngp
 
It's the right hardware to launch when they're trying to fend off all their competitors out there; especially the new ones like iPod Touch/iPhone and Android gaming sets.

This actually makes me lust for dedicated gaming platform again.

railroadmaster 2011-01-30 06:09

Re: Psp ngp
 
Quote:

Originally Posted by Kangal (Post 931669)
If the Nokia N900 is the phone counterpart to the OpenPandora.
Then the SONY NGP is the console counterpart to the Motorola Atrix.

Explain to me how the NGP and the Motorola Atrix are similar at all the NGP has a different processor and operating system.

RDilus 2011-01-30 06:43

Re: Psp ngp
 
well this will beat the wii gfx wise and the x360 man hard for microsoft and nintendo they never gonna beat this

Capt'n Corrupt 2011-01-31 13:50

Re: Psp ngp
 
It seems that Carmack is advocating the technical capabilities of this device based on the low-level APIs common to consoles in general.

http://cdn2.ubergizmo.com/wp-content...armack-ngp.jpg
Quote:

Low level APIs will allow the Sony NGP to perform about a generation beyond smart phones with comparable specs.
http://www.ubergizmo.com/2011/01/joh...-the-sony-ngp/

I recall that there were quite a few technical hurdles to overcome with virtual-texturing in Rage for the iPhone, and even more on Android, based on the available APIs and lack of policy/documentation for extreme cases.

Jedibeeftrix 2011-01-31 14:30

Re: Psp ngp
 
awesome device, and yet another one with a QHD screen resolution alonside the Motorolla Droid X and Q-trix, as well as the Iphone4.

i hope Nokia is sensible enough to realise that 800x480 is yesterdays standard.

Capt'n Corrupt 2011-02-02 16:49

Re: Psp ngp
 
Here's a trailer for actual NGP titles. Mind-numbing.

http://arstechnica.com/gaming/news/2...technology.ars

Graphically, these games are beautiful and touch adds interesting interaction without being too gimmicky. There's really no comparison between smartphone games and what this system has to offer.

It also lends credence to the notion that PVG SGX543 is more than capable of taking Tegra head on.

Jedibeeftrix 2011-02-03 13:47

Re: Psp ngp
 
Quote:

Originally Posted by Capt'n Corrupt (Post 934354)

It also lends credence to the notion that PVG SGX543 is more than capable of taking Tegra head on.

very much agreed.

Q:
who makes the SoC?
is it manufactured at 28nm?

Capt'n Corrupt 2011-02-03 13:59

Re: Psp ngp
 
Quote:

Originally Posted by Jedibeeftrix (Post 934956)
very much agreed.

Q:
who makes the SoC?
is it manufactured at 28nm?

Good question. I haven't the foggiest.

Anyone care to weigh in?

Jedibeeftrix 2011-02-03 14:46

Re: Psp ngp
 
the timing makes 28nm possible, but really tight margin.

however, i have doubts about battery life for a quad-core CPU/quad-core GPU device manufactured on 40/45nm........

ysss 2011-02-03 17:16

Re: Psp ngp
 
Quote:

Originally Posted by Capt'n Corrupt (Post 934354)
There's really no comparison between smartphone games and what this system has to offer.

I don't know man... some of the polished iOS games now are already damn good, and that's 1-2 gens behind the NGP. They will surely advance, along with the higher cpu and gpu power of iPhone 5 and iPad 2.

And iOS has a more developed (and bigger) market for digitally distributed mobile apps. This will affect the type and budget of the games....

No doubt that the NGP definitely has an edge with its control schemes (multitouch, back panel touch, accelerometers, DUAL ANALOG STICK, d-pad and the buttons, etc);... and they surely will bring the 'serious' game developers :)

So this is definitely going to be an interesting 'fight' and the consumer will be the beneficiary ;)

ps: I just bought Dead Space for iPad... it is pretty dang AMAZING! The gfx, control scheme, playability.. atmosphere. I've to say it ranks nearly up there with the xbox 360's!

Capt'n Corrupt 2011-02-03 19:09

Re: Psp ngp
 
Quote:

Originally Posted by ysss (Post 935105)
I don't know man... some of the polished iOS games now are already damn good, and that's 1-2 gens behind the NGP. They will surely advance, along with the higher cpu and gpu power of iPhone 5 and iPad 2.

Speaking strictly about graphics:

Indeed, future hardware (potentially even the next iOS devices) will be able to compete nicely or even surpass the NGP. This space is rapidly progressing and enticing new SoCs by TI, Qualcomm, and NVidia are showing significant advancement from one generation to the next and moblie GPUs like GeForce, Adreno, Mali, PVR are showing very impressive capabilities.

As of right now, though, the NGP is a force and is basically unmatched in terms of graphic potential. This is due to the hardware and the console-like software that allows developers to go extremely close to the metal in a way general purpose OSs don't allow (Carmack, the notorious performance whore, testifies to this).

But who knows how long it will be before smartphones catch up?

Games like Infinity Blade, Deadspace, and Rage are very beautiful, but they comparatively derive the majority of their good looks (and they are most impressive) from artistic direction rather than hardware potential. Now by artistic direction, I mean making good decisions (and by implication compromises) to maximize visual punch.

For example, Deadspace features very nice baked lighting and somewhat simple environments to perhaps compensate for more detailed character artwork. Infinity Blade seems to feature complex (albeit mostly static) characters and environments, but the action seems to generally takes place in a single room -- which is a good way to limit memory concerns. Rage, seems to trades character complexity for virtual textures that must be streamed from the media and introduce latency.

What all of these titles seem to forgo is complex shaders, which is something that's in each and every one of the NGP videos in addition to very impressive polygon counts (additional cores help here).

Another thing to keep in mind is that these are release titles, and you can bet that developers will thoroughly strain the system as time progresses (similar to how far the iPhone/iPad has).
http://www.youtube.com/watch?v=WyNSJHafxrA

Please don't misunderstand. I'm not trying to start a device war or deprecate a singleton. I think that the iPhone/iPad/GalaxyS/Tab/Atrix/Optimus devices are devices with very powerful internals. It's just that as of today NGP is the graphical alpha in the announced devices pack. Woof.

But this may change in a month. Who knows?

On another note: the Tegra 250 is quite a promising technology, but I'd like to see something that utilizes more shaders and on a device that doesn't demand that it fill 1280x800 pixels (ahem: xoom) -- which will undeniably hurt frame rates. It's hard to get a feel for it's capabilities when there's nothing other than Dungeon Defenders and a bunch o' Nvidia propaganda PDFs as representatives.

Something tells me that the iPad 2/iPhone 5 will be blessed with the SGX543, though. But I stand by my prediction: no retina display! :D

Cue 2011-02-06 00:32

Re: Psp ngp
 
Quote:

Originally Posted by ysss (Post 935105)
I don't know man... some of the polished iOS games now are already damn good, and that's 1-2 gens behind the NGP. They will surely advance, along with the higher cpu and gpu power of iPhone 5 and iPad 2.

And iOS has a more developed (and bigger) market for digitally distributed mobile apps. This will affect the type and budget of the games....

No doubt that the NGP definitely has an edge with its control schemes (multitouch, back panel touch, accelerometers, DUAL ANALOG STICK, d-pad and the buttons, etc);... and they surely will bring the 'serious' game developers :)

So this is definitely going to be an interesting 'fight' and the consumer will be the beneficiary ;)

ps: I just bought Dead Space for iPad... it is pretty dang AMAZING! The gfx, control scheme, playability.. atmosphere. I've to say it ranks nearly up there with the xbox 360's!

John Carmack had an interesting view as to why the NGP will outperform smartphones with similar specs that may become available in the future.

http://www.industrygamers.com/news/j...d-smartphones/


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