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-   -   New portrait mode! 22/2/11 (https://talk.maemo.org/showthread.php?t=70187)

F2thaK 2011-02-21 23:31

New portrait mode! 22/2/11
 
We are one step closer to full portrait mode on the Nokia N900!

The Community SSU released an update today with portrait mode support!

Read the latest changelog below!

Now we just need a portrait task-switcher and hildon-home and we're set!


VIDEO!
http://www.youtube.com/watch?v=9MxR1VrDFeI

new
http://www.youtube.com/watch?v=7fdGG874vwU




Quote:


mp-fremantle-community-pr (20.2010.36-2maemo12) unstable; urgency=low
CHANGELOG 22/2/11

* Applied Nicolai Hess's patch for 9 views in hildon-home (#11933).

* Applied Thomas Perl's Z-axis, forced rotation, and tactile patches to hildon-desktop.

* Fixed horizontal scrolling in modest (#11910).

* Provided a widget in control panel to show CSSU version.

* Added portrait mode support to hildon-control-panel.

* Compilation fixes for modest.

* Applied Thomas Perl's patch for portrait HAM.

maxximuscool 2011-02-21 23:35

Re: New portrait mode! 22/2/11
 
Sweet show me bro.

maxximuscool 2011-02-22 03:17

Re: New portrait mode! 22/2/11
 
sweet this looks good. Just need a bit more optimisation

davidjr 2011-02-22 03:44

Re: New portrait mode! 22/2/11
 
Great start I'd love to see this on my n900 so big thanks to everyone that volunteers there time to work on this.

Dave

JorgeFX 2011-02-22 05:00

Re: New portrait mode! 22/2/11
 
Hey! This is great! How can I install the transition that rotates the IU? I liked more than the stock transition :)

Dark_Angel85 2011-02-22 05:17

Re: New portrait mode! 22/2/11
 
hey... erm... how come my apps aren't forced to rotate? sometimes it does and sometimes not..

here are my settings

Code:

# This file contains timings and values for transitions in hildon-desktop
# duration = time in milliseconds
# zoom = amount to zoom out the background. 1 = none, 0.5 = zoom to half size
# radius = radius of blur (this is actually the number of blur iterations,
#          so the bigger the number the longer it takes)
# saturation = the amount of colour left in the background (0 = grey, 1 = normal)
# brightness = brightness of the background (0 = black, 1 = normal)         

[blur]
turbo = 0
duration = 0

# Zoom out of the task navigator before it fades out
# -- zoom: how much to scale the switcher when going to launcher
#          (the second layer of the launcher would scale it twice
#            as much but the switcher is hidden by that time currently)
# -- zoom_for_home: how much to scale the switcher when leaving for home
# -- zoom_duration: the number of miliseconds to spend on zooming
#                    a thumbnail
# -- fly_duration: how long should it take for the thumbnails to rearrange
# -- notifade_in/out: time to fade the notifications
#
[task_nav]
zoom = 0.85
zoom_for_home = 1.4
zoom_duration = 150
fly_duration = 150
notifade_in = 150
notifade_out = 150
tile_font = Nokia Sans 15

# Blurring of the home view
# -- radius: amount of iterations of blur filter to perform when not zoooming
#            eg. for dialogs
# -- radius_more: amount of iterations of blur filter to perform when zooming
#                eg. for launcher/task navigator
# -- saturation: saturation of the background when blurred
# -- brightness: brightness of the background when blurred
# -- zoom: Basic amount to scale the home view by (gets multiplied by how many
#          'levels' deep the UI is - eg. launcher is one level, launcher submenu
#          is another)
# -- zoom_applets: Amount to scale applets by when zooming out
[home]
radius = 3.2
radius_more = 3.2
saturation = 1
brightness = 1
zoom = 1
zoom_applets = 1

# These control the deceleration of the launcher pages.  When panning freely
# (decelerating) the velocity of the launcher page is adjusted by this much.
# strong_deceleration_rate is effective in the bouncing zones.  Uncomment if
# you want faster panning.
[launcher]
#deceleration_rate = 0.98
#strong_deceleration_rate = 0.7

# The glow effect around launcher buttons
[launcher_glow]
duration_in = 150
duration_out = 150
radius = 10
brightness = 0.75

# The items below are for the transitions that are applied
# to a 'page' of launcher icons
# -- duration: time in ms
# -- depth: amount to move icons backwards and forwards (with perspective)
#          this is pretty much how big or small the icons get   
# -- sequenced: for in and in_sub, whether icons swoop nicely in (1)
#              or whether they just all zoom in as one (0)
# -- keyframes: A list of values that are linearly interpolated between
#              to produce the movement of the launcher tiles. There can
#              be any number of values as long as there are 2 or more.
#              <1 means nearer the viewer, >1 means further away
# -- keyframes_label: The values used for fading in the labels. 0=transparent
#                    1=opaque
# -- keyframes_icon: The values used for fading in the icons. 0=transparent
#                    1=opaque
# Launcher top layer first appearing
[launcher_in]
duration = 150
sequenced = 0
depth = 50
keyframes = 0,0.17,0.39,0.65,0.87,1.13,1.26,1.22,1.17,1.13,1.09,1.04,1,1,1,1,1,1,1,1,1
keyframes_icon = 0,0.1,0.2,0.3,0.4,0.5,0.6,0.7,0.8,0.9,1,1,1,1,1,1,1,1,1,1,1
keyframes_label = 0,0,0,0,0,0,0,0,0,0,0,0.1,0.2,0.3,0.4,0.5,0.6,0.7,0.8,0.9,1

# Launcher top layer disappearing
[launcher_out]
duration = 150
depth = 50

# launcher top layer disappearing when a layer in front
[launcher_out_back]
duration = 150
depth = 50

# launch animation
# duration_out - amount of time to take when fading the launcher out and application in
# delay - the amount of time to wait after the window has appeared before we fade out
#        (this time is *included* in duration_out, so it must be <= duration_out) 
[launcher_launch]
duration = 150
delay = 150
duration_out = 150
depth = 50

# sub-menu appearing
[launcher_in_sub]
duration = 150
sequenced = 0
depth = 150
keyframes = 0,0.17,0.39,0.65,0.87,1.13,1.26,1.22,1.17,1.13,1.09,1.04,1,1,1,1,1,1,1,1,1
keyframes_icon = 0,0.1,0.2,0.3,0.4,0.5,0.6,0.7,0.8,0.9,1,1,1,1,1,1,1,1,1,1,1
keyframes_label = 0,0,0,0,0,0,0,0,0,0,0,0.1,0.2,0.3,0.4,0.5,0.6,0.7,0.8,0.9,1

# sub-menu disappearing
[launcher_out_sub]
duration = 150
depth = 50

# main disappearing when sub-menu appears
[launcher_back]
duration = 150
depth = 50

# main appearing when sub-menu disappears
[launcher_forward]
duration = 150
depth = 50

# Screen rotation transition
# duration_in = time for rotation before blanking
# duration_out = time for rotation after blanking
# damage_timeout = in the rotation transition, the amount of milliseconds to
#                  leave after we get a damage event before we transition back
#                  from blanking.
# damage_timeout_max = maximum amount of time we may wait if we keep getting
#                      damage events.
# angle = rotation angle for each transition, in degrees. Ideally this is set
#        so that the screen looks like it keeps turning at the same speed
#        during blanking. 0 is none, 90 degrees is side-on
[rotate]
duration_in = 200
duration_out = 200
damage_timeout = 0
damage_timeout_plus = 0
damage_timeout_max = 0
angle = 45
# changed from 100 in order to reduce jerkiness of transition (also changed the
# fade-out so it doesn't fade to black completely)

# App close transition
[app_close]
duration = 150

# Popup for dialogs and status menu
[popup]
duration_in = 150
duration_out = 150

# Fade in for banners
# _alpha specifies the final transparency of various things
# currently only banner_note and info_note are supported
[fade]
duration_in = 150
duration_out = 150
banner_note_alpha = 0.85
info_note_alpha = 0.85

# Transition for notification previews
[notification]
is_cool = 0
duration_in = 150
duration_out = 150

# Sliding subview window transition
[subview]
duration_in = 150
duration_out = 150

[loading_timeout]
# This is multiplied by the load average to find the timeout
# in seconds. before "Unable to load" is displayed.  There is
# a minimum of 10s.
load_average_factor = 7.5

# Edit mode configuration
[edit_mode]
snap_grid_size=8
# Set to 0 if snap to grid should be only happen when widget is released
snap_to_grid_while_move = 1

##
# Special tweaks (a restart might be required)
##
[thp_tweaks]
# Blurless desaturation (0 = default, 1 = MeeGo/Symbian-style)
blurless = 1

# Bigger task switcher (0 = default, 1 = single column, 2 = two columns)
taskswitcher = 0

# Rotation around the Z axis (0 = rotate around X/Y, 1 = rotate around Z)
zaxisrotation = 1

# Forced app auto-rotation (0 = default, 1 = auto-rotate every app)
forcerotation = 1

# Popup feedback using the "tactile" utility (0 = disabled, 1 = enabled)
# You need to install "tactile" from the maemo.org repositories for this
tactilepopups = 0


F2thaK 2011-02-22 05:47

Re: New portrait mode! 22/2/11
 
its still buggy thats why, im sure more work will go into it...

plus a GUI for transitions settings is coming.

as is portrait shortcut menu

edit: the above is already in update!
see below post

F2thaK 2011-02-22 12:24

Re: New portrait mode! 22/2/11
 
new video

http://www.youtube.com/watch?v=7fdGG874vwU

Dhicky 2011-02-22 12:51

Re: New portrait mode! 22/2/11
 
everyone making on this project is so honourable! :)let me know when its full and ready to release :)

Char 2011-02-22 13:16

Re: New portrait mode! 22/2/11
 
this is great! total respect to all who made it possible. can't wait for more

anapospastos 2011-02-22 13:26

Re: New portrait mode! 22/2/11
 
Sometimes when you are on portrait mode and you want to go landscape the hardware keyboard must be opened.

carlon 2011-02-22 13:32

Re: New portrait mode! 22/2/11
 
Excellent work gentlemen

amritpal2489 2011-02-22 13:44

Re: New portrait mode! 22/2/11
 
awesome awesome aweosme :)))))))

villo 2011-02-22 13:54

Re: New portrait mode! 22/2/11
 
that's a really cool background...where could I get it from?

Carlito 2011-02-22 13:57

Re: New portrait mode! 22/2/11
 
Are all my settings and data gone when installing the community ssu?

MaddogG 2011-02-22 14:50

Re: New portrait mode! 22/2/11
 
Quote:

Originally Posted by villo (Post 952723)
that's a really cool background...where could I get it from?

http://talk.maemo.org/showpost.php?p=783394&postcount=1

Download link is broken :(
I downloaded the video from YT, I'll try to encode it this evening.

EDIT:

http://www.megaupload.com/?d=07QRH5UA

Sorry for the ot...

plaban 2011-02-22 15:02

Re: New portrait mode! 22/2/11
 
Great!! keep up the good work :)

Carlito 2011-02-22 15:36

Re: New portrait mode! 22/2/11
 
Are all my settings and data gone when installing the community ssu?

seiichiro0185 2011-02-22 20:06

Re: New portrait mode! 22/2/11
 
First of all thanks a lot for all the great work on the Community updates!

@Carlito: installing the CSSU should not touch your settings if you do it via application manager. But having a backup is never a bad idea.

I have installed the latest update but the extended tweaks in transistions.ini don't work for me. Be it blurless or z-axis rotation they are just ignored. Anyone has an idea what could cause this?

davidjr 2011-02-23 08:07

Re: New portrait mode! 22/2/11
 
Installed the CSSU it's great really loving these updates. Btw f2thak in the first video whats the on-screen keyboard your using?

Thanks

thp 2011-02-23 08:26

Re: New portrait mode! 22/2/11
 
Quote:

Originally Posted by seiichiro0185 (Post 953007)
I have installed the latest update but the extended tweaks in transistions.ini don't work for me. Be it blurless or z-axis rotation they are just ignored. Anyone has an idea what could cause this?

Some changes require you to restart your device or at least hildon-desktop. Restarting hildon-desktop can be accomplished with
Code:

killall hildon-desktop
in X Terminal as root. Z-Axis rotation should be applied instantly, though. Are you sure you have the latest version of hildon-desktop installed, and have uninstalled any modified hildon desktop versions, etc?

ejasmudar 2011-02-23 08:49

Re: New portrait mode! 22/2/11
 
The app launcher portrait mode is awesome. But is there a wiki or list where we can compile information of what all applications are working perfectly in portrait mode, what all have to be improved, etc?

EDIT: Please compile information portrait mode here- http://wiki.maemo.org/Portrait_Mode#..._Compatibility
I have added a few.

excelar8 2011-02-23 09:10

Re: New portrait mode! 22/2/11
 
i just installed the community ssu and i don't get those portrait transitions or keyboard..

am i missing a step? i've rebooted twice

ivgalvez 2011-02-23 09:11

Re: New portrait mode! 22/2/11
 
Quote:

Originally Posted by ejasmudar (Post 953409)
The app launcher portrait mode is awesome. But is there a wiki or list where we can compile information of what all applications are working perfectly in portrait mode, what all have to be improved, etc?

EDIT: Please compile information portrait mode here- http://wiki.maemo.org/Portrait_Mode#..._Compatibility
I have added a few.

Yes, a Wiki page indicating what default applications are working in portrait and if they are open source or not would be useful.

marxistvegan 2011-02-23 11:54

Re: New portrait mode! 22/2/11
 
@excelar8 did you change the settings in the transitions.ini file through leafpad?

teh 2011-02-23 12:03

Re: New portrait mode! 22/2/11
 
This is great news. I've been testing these as and when they get released. Any chances of a portrait keyboard as well?

ejasmudar 2011-02-23 12:10

Re: New portrait mode! 22/2/11
 
Quote:

Originally Posted by teh (Post 953564)
This is great news. I've been testing these as and when they get released. Any chances of a portrait keyboard as well?

The default virtual keyboard works in portrait mode, albeit a bit cramped. Just go enable it from settings>text input.

or alternatively fastsmsevo is available in the repositories.

titi974 2011-02-23 13:34

Re: New portrait mode! 22/2/11
 
MAN, you made my day ! I think what I will say is what many people think :
We were waiting this for soooooo long ^^
keep working like that, and we'll finally be able to use the N900 completely in portrait mode =D

seiichiro0185 2011-02-23 13:42

Re: New portrait mode! 22/2/11
 
Quote:

Originally Posted by thp (Post 953396)
Some changes require you to restart your device or at least hildon-desktop. Restarting hildon-desktop can be accomplished with
Code:

killall hildon-desktop
in X Terminal as root. Z-Axis rotation should be applied instantly, though. Are you sure you have the latest version of hildon-desktop installed, and have uninstalled any modified hildon desktop versions, etc?

Thanks for the hints. I have the latest version and also did restart the phone several times. The problem here was my theme. If your theme provides an own transitions.ini it takes precedence over the one in /usr/share/hildon-desktop. I had to set the values in /opt/usr/share/themes/<theme-name>/transistions.ini. Once set there it works as it should.

jo21 2011-02-23 21:50

Re: New portrait mode! 22/2/11
 
i just updated, will report later.
so far so good.

-keyboard needs some work, not much , can this be fixed?
-is conversation closed source ? it need some rearranging same for a few menus.
-potrait works... but while opening the apps going to landscape, instead of staying potrait.
-taskmanager animation after u close and app, rearranging one its a bit slow. at least with "one column" setting and its if u close bottom app.
-no hildon-home, taskmanager in potrait yet, i hope this is possible
-camera on potrait mode changes, and its usable, but pictures taken dont work/look well, same for blessn900 :/

apps that work well.


-contacts-- except for a few submenus in settings
-webrowser, works even better with the built in auto rotation disable.
-firefox fennec--- is just slow as hell, but thats mozilla problem
-opera mobile
-file manager
-fast app manager
-phone - well duh
-settings <- some submenus need work, like ringtones profiles.
-GRead - google reader.
-filebox
-cuteTube
-Here And Now by nokia
-Xournal
-pdf reader, menu full screen label name could be change.
-Dropn900 - it usable.
-twimgo <--- amazing twitter client
-Conky - could use some work but its usable
-mediabox - though can't display albumarts
-goconvert - almost perfect
-default backupmanager works fine.


what doesnt
-calendar - monthly and weekly views dont display. task view its good.
-battle gweled - it start but nothing happens when i hit play.
-Blocks- doesnt start after play, probably true for every game
u have to force close the app.
-petrovich doesnt even open.

what needs some work.

-conversations - too messy too look at, all chat/sms needs rebinding.
-drawing app - missing too many icons, it have a scroll bar.
-photos apps- it all packed up-
-notes- missing a few icons.. but its kinda usable
-maps apps work- but need alot of rebinding.
-clock - same all messed up but its usable
the rest i havent tested or it show too weird for daily use.
-freoffice. missing a few icons, but it works.
-music player- same as clocks needs alot of rebinding, but usable. except for videos. they dont display.

just trying to help, feel free to pass it on devs, sorry for my english, its my second language i am not that great.

mehulrajput 2011-02-23 22:51

Re: New portrait mode! 22/2/11
 
I have enabled the ccsu testing. I still didn't receive this update. How do I confirm this?

D4rKlar 2011-02-23 22:59

Re: New portrait mode! 22/2/11
 
@jo21 I'm sure your comment will be appreciated, the thread you should post it on is here:

http://talk.maemo.org/showthread.php...=cssu&page=108

KInd Regards,
D4rK

mehulrajput 2011-02-24 01:07

Re: New portrait mode! 22/2/11
 
thanks!!! this worked for me.

saud khan 2011-02-24 01:27

Re: New portrait mode! 22/2/11
 
i updated mine but my all apps dont rotate. my contact or conversation or virtual keyboard nothing rotates :( the only things that rotate for me are main menu and the settings.

please help someone! :(

Dead1nside 2011-02-24 01:52

Re: New portrait mode! 22/2/11
 
That's a really admirable job guys, well done. CSSU seems great, long may it live.

antezz 2011-02-24 02:28

Re: New portrait mode! 22/2/11
 
Quote:

Originally Posted by saud khan (Post 954212)
i updated mine but my all apps dont rotate. my contact or conversation or virtual keyboard nothing rotates :( the only things that rotate for me are main menu and the settings.

please help someone! :(

You need to activate forceautorotation in transition.ini

Excesv 2011-02-27 04:23

Re: New portrait mode! 22/2/11
 
Hello...

Could someone help me with my installation issues?. i have the enabler installed. Sweet.

The Maemo 5 CSSU package... this is were i get the issues. its installed and i cannot uninstall.. but it tells me under status that its broken but updateable. now when i try update it goes through the normals things then it says its starting to download 227kb or something and before it starts a pop up appears saying phone will reboot before downloading anything..

Next when it reboots on the nokia screen it says installing update please dont interrupt. gets to 5% and then it litterally looks like it just turns off.. i have the battery charged and everything.. help.
thanks people.. your all awesome!.

Excesv 2011-02-28 10:01

Re: New portrait mode! 22/2/11
 
Sweet as sorted.

Had to remove Hildon-desktop then

apt-get -f install

and it sorted hildon out. so.. its wicked!. You ladies and gentlemen are awesome. I love the portrait mode menu!.. The scrolling seems much smoother. I do have A question.. ha ha if you can chnge things on screen around via html.. is there a possibility to have a html code for landscape and one for portrait?.. im assuming this is difficult?..


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