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[Maemo 5] Little Big Adventure
Hi!
I ported Little Big Adventure engine to Maemo 5. This is _JUST_ the engine, you will need to original data files in order to play. Once obtained, create a folder /home/user/MyDocs/.lba/ and copy the files to that dir. Screenshots: http://s16.postimage.org/sgv5816xh/screenshot_1.png http://s15.postimage.org/7wvs2i1xn/screenshot.png Commands: Code:
Arrows : Movement |
Re: [Maemo 5] Little Big Adventure
Thank you! :)
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Re: [Maemo 5] Little Big Adventure
Is there a way to change keylayout?
I would like to play with GameGripper. |
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I can try to make it configurable with a config file. |
Re: [Maemo 5] Little Big Adventure
Indeed, the Game Gripper is the best complement for the N900.
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Re: [Maemo 5] Little Big Adventure
Hmm, kind of strange. The binary that was installed segfaults right after initiating audio. The binary that was left in source strangely enough runs (no voices, but movies and sound effects play ok). Your source compiled on-device behaves like the leftover binary in source. One strange behaviour I noticed: in combat mode attacking turns you left some 90 degrees so fighting is very hard.
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Could it be related to sdl-mixer (I have version 1.2.6-5+0m5 installed)? Quote:
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Re: [Maemo 5] Little Big Adventure
doesnt work as well in mine.
Sound seems to be corrupted, in the keyboard just ctrl, z and p, worked fine. Other keys dont. Anyway, i downloaded the lba HQ for dos, i renamed all the files becouse your executable search for downcase names, i renamed all from the upper in downcase. |
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I cannot remember if the original game had such a behavior (maybe it's to make auto mode less easy?). Surely this makes fighting too difficult on a mobile device as the n900... |
Re: [Maemo 5] Little Big Adventure
No, ran this on vista box, 90 degree turn is not part of standard package. Run it in dosbox on desktop and compare, there is lag. Additional awkwardness is useless
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Re: [Maemo 5] Little Big Adventure
Ok, I'll update the source with this bug fixed, thanks.
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Re: [Maemo 5] Little Big Adventure
hi..can you give detailed instruction on what to copy to .lba folder?
because i have the data files in .zip format,then i unpack it..theres few folder and files there..one of the folder is called LBA.. i create .lba in MyDocs, then i copied the whole folder and files to .lba..but when i start the game, it went back to home screen.. im not sure which to copy or i downloaded the wrong data files? |
Re: [Maemo 5] Little Big Adventure
In my .lba folder I don't have any subdirectory.
Files are named *.HQR, *.LBA, *.DLL (probably DLLs aren't needed). |
Re: [Maemo 5] Little Big Adventure
Uploaded an update to fix the "auto fight issue". ;)
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The game doesn't run from the menu icon, but if I excute from terminal /opt/maemo/usr/games/twin-e it runs well. Does this happens to anyone else?
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Re: [Maemo 5] Little Big Adventure
Yes, I tried now and the menu icon does not work also for me.
Strange, it's just executing the same command. I'll investigate this issue, thanks. |
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Uploaded version 1.0.2 fixing the icon issue. ;)
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If you post a patch I'll upload the updated package (or do it yourself), many thanks. |
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Here is the patch file: lba_keymappings.patch
List of changes:
Sakya, let me know if there is something to fix before uploading this patch or if you want me to upload it, thanks |
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Uploaded the new package now, I just changed the path of the config file to /home/user/MyDocs/.lba/lba.ini (why create another directory for the config file if we have one ready for it?). :)
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Re: [Maemo 5] Little Big Adventure
Great idea with lba.ini!
For some reason I cannot update because post-installation script exits with "error status 2". The line before in FAPMAN's error log says "unable to execute post-installation script: no such file or directory". LBA is working well so I don't know why I can't update. Maybe it's just my phone ... |
Re: [Maemo 5] Little Big Adventure
Ops, I forgot to remove the postinst script.
Uploaded now a fix release, it should work now. |
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Ini file works great and helps a lot. But somehow I didn't manage to get my function key (the green arrow between Ctrl and Shift) to work in the game.
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Re: [Maemo 5] Little Big Adventure
Blue arrow? It's seen as Alt_Gr (right alt). I don't know, if it's bindable for LBA, but You can try.
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Re: [Maemo 5] Little Big Adventure
Ah, Alt_Gr :-)
Unfortunately doesn't work. Just thought it would be nice to be able to use the left row of keys ... |
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