maemo.org - Talk

maemo.org - Talk (https://talk.maemo.org/index.php)
-   Games (https://talk.maemo.org/forumdisplay.php?f=12)
-   -   [Announce] Flare (2d rpg) on extras-devel (https://talk.maemo.org/showthread.php?t=84407)

AapoRantalainen 2012-05-22 07:17

[Announce] Flare (2d rpg) on extras-devel
 
1 Attachment(s)
Quote:

Flare (Free Libre Action Roleplaying Engine) is a simple game engine built to handle a very specific kind of game: single-player 2D action RPGs. Flare is not a reimplementation of an existing game or engine. It is a tribute to and exploration of the action RPG genre.
-- http://flarerpg.org/


Package name is flare, installed size 80Mb.
Licence: GPLv3+ and CC-BY-SA 3.0+.

Game is currently in development (version 0.16), but seems there are something to play.

Check video for game play on N900: http://youtu.be/lt9exBaBTGI

For audio (sound+music) you need most updated version of libsdl-mixer (currently this can't be forced by package).
Code:

apt-cache policy libsdl-mixer1.2
  Installed: 1:1.2.6-5+0m5+ogg+mp3-2

Configure files can be found in directory: /home/user/.config/flare/ (configure and keybindings can be tuned also in game)

Saved games can be found in directory: /home/user/.local/share/flare
---
Maemo branch: https://github.com/aapo/flare

niloy 2012-05-22 07:38

Re: [Announce] Flare (2d rpg) on extras-devel
 
cool, looks like diablo

AapoRantalainen 2012-05-22 07:42

Re: [Announce] Flare (2d rpg) on extras-devel
 
Quote:

Originally Posted by niloy (Post 1210608)
cool, looks like diablo

Ubuntuvibes thinks so also: http://www.ubuntuvibes.com/2012/04/d...flare-now.html

dgls82 2012-05-22 13:16

Re: [Announce] Flare (2d rpg) on extras-devel
 
Thanks to Aapo for the port... I like Diablo very much and this game is awesome! :D!

I can report three bugs:
1- no sound in game at all (no music and no effects);
2- after I saved a game, when I go to the loading page I find a pink square instead of the image of my character;
3- when I die, I can't press enter to restart game directly. I have to save and exit to main menu and reload

dgls82

sifo 2012-05-22 15:32

Re: [Announce] Flare (2d rpg) on extras-devel
 
@AapoRantalainen

thanks man i'll give it at try looks good !

AapoRantalainen 2012-05-22 20:41

Re: [Announce] Flare (2d rpg) on extras-devel
 
Thanks for reports.

Quote:

Originally Posted by dgls82 (Post 1210751)
1- no sound in game at all (no music and no effects);

As shown in video, I have sound. I have seen (reproducible) issues. e.g. A) start game, create character, start, wait, 30seconds, wait -> no sounds
B) start game, create character, start, run your character -> Music starts.

Do you have this?
Code:

apt-cache policy libsdl-mixer1.2
  Installed: 1:1.2.6-5+0m5+ogg+mp3-2

Quote:

Originally Posted by dgls82 (Post 1210751)
2- after I saved a game, when I go to the loading page I find a pink square instead of the image of my character;

I can reproduce, doesn't happen on Ubuntu.
Bug reported to upstream: https://github.com/clintbellanger/flare/issues/359

Quote:

Originally Posted by dgls82 (Post 1210751)
3- when I die, I can't press enter to restart game directly. I have to save and exit to main menu and reload

I haven't yet died :). I will fix this. Meanwhile test if spacebar acts as enter?

dgls82 2012-05-24 12:57

Re: [Announce] Flare (2d rpg) on extras-devel
 
Hi Aapo!

1- I upgraded libsdl-mixer and now sound works.
2- ok!
3- you are right! If I press spacebar and wait 3-5 second, game restarts.

Now, a problem and two questions...

1- Flare uses as icon the icon of Flare Elite (this game: http://store.ovi.mobi/content/158144 ). I never installed that game but Flare uses the same icon.
2- when I play, how can I use the power in M2 box (or square I don't the right term...)
3- Is there a way to remap the keys?

Thank you in advance...

dgls82

AapoRantalainen 2012-05-24 18:02

Re: [Announce] Flare (2d rpg) on extras-devel
 
Quote:

Originally Posted by dgls82 (Post 1211890)
1- Flare uses as icon the icon of Flare Elite (this game: http://store.ovi.mobi/content/158144 ). I never installed that game but Flare uses the same icon.

I can't access page for this link. It redirects to the: http://store.ovi.mobi/default/index/incompatible

This is the icon used:
https://github.com/aapo/flare/blob/m...bian/flare.png

Which is defined on flare.desktop just as "Icon=flare", so if you have another flare-image it could be used, I have no idea of order path checking.

Quote:

Originally Posted by dgls82 (Post 1211890)
3- Is there a way to remap the keys?

Seems it is not yet implemented.
There are already: "Configure -> Input" but it is not working yet.

There are config file:
/home/user/.config/flare/keybindings.txt
but it's values are numerical referring to these: http://svn.libsdl.org/tags/SDL/relea...e/SDL_keysym.h

e.g first row in keybindings.txt is
Code:

cancel=27,8
and SDL_keysym.h says
Code:

SDLK_ESCAPE                = 27,
SDLK_BACKSPACE                = 8,

So escape and backspace can be used for cancel.

(Here you also see why enter can't be used, but space works. "accept=13,32". Where 32=space, 13=return, but N900 has SDLK_KP_ENTER = 271. I will change this for default)


Quote:

Originally Posted by dgls82 (Post 1211890)
2- when I play, how can I use the power in M2 box (or square I don't the right term...)

Keybindings.txt has
Code:

main2=3,3
where 3 refers to right mouse button. But you can change it example to "main2=3,116" and then 't'-key works as 'M2'

I must confess I haven't tested are these numerical shortcut bars working (some SDL game has problems with reading keys pressed with Fn). But these can also tuned in keysettings.txt

mr_pingu 2012-05-24 18:04

Re: [Announce] Flare (2d rpg) on extras-devel
 
Doesn't have the CSSU fixed that Enter/Return thing?

sEKI 2012-05-28 10:51

Re: [Announce] Flare (2d rpg) on extras-devel
 
Does anyone know where the save game file is located? I've looked in:
/home/user/.config/flare - only contain settings & keybindings
/home/opt/flare - also no joy in subdirs...

//EDIT

Found it in /home/user/.local/share/flare

Half-Life_4_Life 2012-07-19 10:47

Re: [Announce] Flare (2d rpg) on extras-devel
 
Looks like Age of Empires :)
Gotta try it now.

agr0 2012-07-21 05:35

Re: [Announce] Flare (2d rpg) on extras-devel
 
When update ? For PC is new version 0.16 http://flarerpg.org/

skate_boy92 2012-07-30 11:53

Re: [Announce] Flare (2d rpg) on extras-devel
 
What about maemo version?

Makeclick 2012-07-30 12:25

Re: [Announce] Flare (2d rpg) on extras-devel
 
this is the Maemo version, but how about Meego Harmattan version?

skate_boy92 2012-07-30 12:59

Re: [Announce] Flare (2d rpg) on extras-devel
 
What key is Mouse 2?

sulu 2012-07-30 14:17

Re: [Announce] Flare (2d rpg) on extras-devel
 
Quote:

Originally Posted by agr0 (Post 1240620)
When update ? For PC is new version 0.16

Slightly offtopic:
I found that in 0.16 the character doesn't automatically turn towards the mouse pointer anymore but has to be turned manually via the keyboard which is pretty annoying especially in ranged combat.

Does somebody else have that problem?

sulu 2012-07-30 14:20

Re: [Announce] Flare (2d rpg) on extras-devel
 
Quote:

Originally Posted by skate_boy92 (Post 1244931)
What key is Mouse 2?

It depends on what you mean by "Mouse 2". In the flare UI it's the right mouse button (assuming you're right-handed).
If you're talking about the number in the flare config file it's the middle mouse button (clicking the wheel).

AapoRantalainen 2012-08-07 11:35

Re: [Announce] Flare (2d rpg) on extras-devel
 
I'm planning to update maemo5 version to the flare-0.16. I don't know how upgrading from previous version will go. Or what happens with saved games. So beware.

sulu 2012-08-07 12:33

Re: [Announce] Flare (2d rpg) on extras-devel
 
Quote:

Originally Posted by AapoRantalainen (Post 1248647)
I don't know how upgrading from previous version will go. Or what happens with saved games. So beware.

As far as I can tell from my Debian desktop upgrading should work without any flaws (except for the pointing bug I mentioned) and savegames should be preserved too.

AapoRantalainen 2012-08-08 21:16

Re: [Announce] Flare (2d rpg) on extras-devel
 
Version 0.16 on extras-devel. Saved games from 0.15 seems to work.

dgls82 2012-08-09 09:08

Re: [Announce] Flare (2d rpg) on extras-devel
 
Hi Aapo!
I tried the 0.16 version. I confirm that the old saved games work with this version. I can also confirm the "pointing bug". It's very annoying and IMHO I find this version less playable than the previous one. I prefer the 0.15 version.
Thank you for your work.
dgls82

AapoRantalainen 2012-08-12 11:23

Re: [Announce] Flare (2d rpg) on extras-devel
 
Quote:

Originally Posted by dgls82 (Post 1249437)
I can also confirm the "pointing bug".

Ok, this is now fixed (by upstream). Version 0.16-maemo2 is now in extras-devel.

agr0 2012-11-11 09:40

Re: [Announce] Flare (2d rpg) on extras-devel
 
Hi, when next update to 0.17.1 version ? ; )

skate_boy92 2012-11-12 14:57

Re: [Announce] Flare (2d rpg) on extras-devel
 
How to set right click button?

Estel 2013-03-30 17:47

Re: [Announce] Flare (2d rpg) on extras-devel
 
Aapo, I've noticed that flare installs proper png icon, but does so to /usr/share/pixmaps/icon.png. So, icon for .desktop file doesn't work, until one do 'mv /usr/share/pixmaps/icon.png /usr/share/icons/hicolor/64x64/apps/flare.png'.

Then, icons work, and even looks nice ;)

It's pleasant surprise, that re-assigning keybindings works in this version from in-game.

Thanks for this port!

/Estel


All times are GMT. The time now is 01:08.

vBulletin® Version 3.8.8