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-   -   [Announce][N800,N900] SimonKM 1.0 (https://talk.maemo.org/showthread.php?t=85802)

tanrax 2012-07-31 21:49

[Announce][N800,N900] SimonKM 1.0
 
2 Attachment(s)
I leave my clone of the famous Simon game for Maemo.

For reasons that are discussed in this thread, I had to change the name of the project. Now happens to be called "Simon knows maemo" a "SimonKM". He's back to the beta version for all the changes that have been made. Please, if anyone still has installed "Simon knows maemo" you DELETE AND INSTALLING NEW PROJECT.

To install, first (This step is not mandatory):

Code:

root
apt-get remove simonknowsmaemo
rm -r /opt/simonKnowsMaemo

And now install the new simon::

Code:

apt-get install simonkm
Or install the old version:

Code:

apt-get install simonknowsmaemo
Changes SimonKM:

1.4 (1.0 SimonKM) - Fixed Problems and finished achievements.
1.3 (0.9 SimonKM) - Record counter. New design.

Changes Simon knows Maemo 1.2:

1.2 - New sounds. (Thanks sixwheeledbeast).
1.1 - Up to repositories. (Special thanks Sifo).
1.0 - Sound fixed. (Special thanks Darren Enns).
0.9 - Beta.

Upcoming releases:

Unfortunately, I could not solve the problem of the portrait, but inactivated it "force portrait" can play without problems. Declared the project finished and I consent to be modified by anyone.

Thanks to all who have helped me. See you in my next game :)


Linux, Windows, Mac, washing machines, and so on: https://dl.dropbox.com/u/61941308/SimonDesktop-1.0.zip

sifo 2012-07-31 21:59

Re: [Announce][N900] Simon knows Maemo 0.9
 
Thank you
i found these :
1- no sounds as you said
2- if i turned the device to portrait mode the game goes to landscape mode in a half screen
and if i opened the keyboard in landscape mode it turnes to portrait mode
3- in the extraction code in your post i had to remove "j" from tar command to be able to extract it

./sifo

tanrax 2012-07-31 22:11

Re: [Announce][N900] Simon knows Maemo 0.9
 
Quote:

Originally Posted by sifo (Post 1245641)
Thank you
i found these :
1- no sounds as you said
2- if i turned the device to portrait mode the game goes to landscape mode in a half screen
and if i opened the keyboard in landscape mode it turnes to portrait mode
3- in the extraction code in your post i had to remove "j" from tar command to be able to extract it

./sifo

1 - Sorry. As someone tell me what the problem is fix it.

2 - What device are you using? What version of Python?

3 - Changed. Thank you ;)

sifo 2012-07-31 22:27

Re: [Announce][N900] Simon knows Maemo 0.9
 
1- it is ok thanks :)

2- my device as in your thread's title :p [N900],
Python version is : 2.5.2-3maemo4
python-pygame version is : 1.9.1release-0maemo1

3-:)

./sifo

tanrax 2012-07-31 22:45

Re: [Announce][N900] Simon knows Maemo 0.9
 
I promise I've tried a thousand ways and I can not replicate what you get.

He did a magician.

Let's wait to see if your phone is the rare XD or happens to more people. However, I take note of your problem.

Listen, if you spent while doing some diabolical rite with newly slaughtered sheep blood, maybe that is the cause. Try some other animal.

Estel 2012-07-31 22:49

Re: [Announce][N900] Simon knows Maemo 0.9
 
Repositories, please? -devel is great place for such early stages of projects :)

Thanks anyway!

sifo 2012-07-31 22:54

Re: [Announce][N900] Simon knows Maemo 0.9
 
Quote:

@ tanrax
Listen, if you spent while doing some diabolical rite with newly slaughtered sheep blood, maybe that is the cause. Try some other animal.
ahh... excuse me are you ok ? sorry if my feedback caused something to you :(


:p

tanrax 2012-07-31 23:18

Re: [Announce][N900] Simon knows Maemo 0.9
 
Quote:

Originally Posted by Estel (Post 1245658)
Repositories, please? -devel is great place for such early stages of projects :)

Thanks anyway!

I like to, but only when the sound fix the problem. I have decided to do this because the gameplay is complicated.

Thanks for your interest.

MINKIN2 2012-07-31 23:28

Re: [Announce][N900] Simon knows Maemo 0.9
 
Tanrax, are you using any versions of CSSU?

I believe sifo's rotation problem might be due to his portrait mode kicking in.

sixwheeledbeast 2012-07-31 23:31

Re: [Announce][N900] Simon knows Maemo 0.9
 
Quote:

Originally Posted by sifo (Post 1245641)
if i turned the device to portrait mode the game goes to landscape mode in a half screen
and if i opened the keyboard in landscape mode it turnes to portrait mode

I can confirm rotation issue.
Probably to do with having forced-rotatation enabled.

CPU runs at 100% while it's running
80% python and 20% pulseaudio --high priority

Application becomes unresponsive after 3 minutes or so.

Also could this be the sound issue
Code:

    pygame.mixer.music.load(inFile)
error: Module format not recognized


sifo 2012-07-31 23:35

Re: [Announce][N900] Simon knows Maemo 0.9
 
yes im using cssu-testing and orientation enabled i locked the orientation and now no problems turning the device up and down :p
Thank you again ;)

tanrax 2012-08-01 10:33

Re: [Announce][N900] Simon knows Maemo 0.9
 
Quote:

Originally Posted by MINKIN2 (Post 1245670)
Tanrax, are you using any versions of CSSU?

I believe sifo's rotation problem might be due to his portrait mode kicking in.

No, although the cause of the problem.

tanrax 2012-08-01 10:35

Re: [Announce][N900] Simon knows Maemo 0.9
 
Quote:

Originally Posted by sixwheeledbeast (Post 1245671)
I can confirm rotation issue.
Probably to do with having forced-rotatation enabled.

CPU runs at 100% while it's running
80% python and 20% pulseaudio --high priority

Application becomes unresponsive after 3 minutes or so.

Also could this be the sound issue
Code:

    pygame.mixer.music.load(inFile)
error: Module format not recognized


Thanks for the data. I will continue investigating the problem, although I still do not know why this happens in maemo.

guilledoc 2012-08-01 12:19

Re: [Announce][N900] Simon knows Maemo 0.9
 
why not a deb?
Thanks

tanrax 2012-08-01 13:25

Re: [Announce][N900] Simon knows Maemo 0.9
 
Quote:

Originally Posted by guilledoc (Post 1245944)
why not a deb?
Thanks

For even consider it a stable software. Do not worry, I'll upload it to the repositories.

Thank you for your interest.

guilledoc 2012-08-08 11:47

Re: [Announce][N900] Simon knows Maemo 0.9
 
Quote:

Originally Posted by tanrax (Post 1245992)
For even consider it a stable software. Do not worry, I'll upload it to the repositories.

Thank you for your interest.

Any news on uploading to the reps?
Thanks

tanrax 2012-08-08 13:47

Re: [Announce][N900] Simon knows Maemo 0.9
 
Quote:

Originally Posted by guilledoc (Post 1249087)
Any news on uploading to the reps?
Thanks

I honestly do not know. You lose a lot of gameplay with the bug. I tried to fix it with play-sound, mplayer, scripts ... but the results have been catastrophic.

I am open to any help.

tanrax 2012-08-13 20:07

Re: [Announce][N900] Simon knows Maemo 1.1
 
Well, this rise to the repository with the bugs fixed. I hope you have fun. Thanks to everyone who helped me :)

sifo 2012-08-13 20:20

Re: [Announce][N900] Simon knows Maemo 1.1
 
Congrats ! :)

sixwheeledbeast 2012-08-13 21:32

Re: [Announce][N900] Simon knows Maemo 1.1
 
Well done.
A lot more functional than the last version I tested.

The screen still seems to rotate with forcerotation on CSSU.

The only thing missing now is a current and high score counter.

Out of interest how did you choose your 4 key sounds?

tanrax 2012-08-13 21:51

Re: [Announce][N900] Simon knows Maemo 1.1
 
Quote:

Originally Posted by sixwheeledbeast (Post 1251494)
Well done.
A lot more functional than the last version I tested.

thanks :)

Quote:

Originally Posted by sixwheeledbeast (Post 1251494)
The screen still seems to rotate with forcerotation on CSSU.

I will try to fix it.

Quote:

Originally Posted by sixwheeledbeast (Post 1251494)
The only thing missing now is a current and high score counter.

I think I've lost my mind, because I'm thinking to go a step further: achievements.

Quote:

Originally Posted by sixwheeledbeast (Post 1251494)
Out of interest how did you choose your 4 key sounds?

I did not choose the sounds, only edited. Originally are from another clone of Simon realiado in flash. Mine are the Start button and the final sound.

sixwheeledbeast 2012-08-13 22:35

Re: [Announce][N900] Simon knows Maemo 1.1
 
Quote:

Originally Posted by tanrax (Post 1251499)
I think I've lost my mind, because I'm thinking to go a step further: achievements.

Sounds cool

Quote:

Originally Posted by tanrax (Post 1251499)
I did not choose the sounds, only edited. Originally are from another clone of Simon realiado in flash. Mine are the Start button and the final sound.

This makes sense, there's just something not right about the 4 different sounds. It's like there in the wrong key and/or scale.

tanrax 2012-08-13 23:01

Re: [Announce][N900] Simon knows Maemo 1.1
 
Quote:

Originally Posted by sixwheeledbeast (Post 1251503)
Sounds cool


This makes sense, there's just something not right about the 4 different sounds. It's like there in the wrong key and/or scale.

I did not order the sounds to have a sense or follow a scale, I did it to help them remember the combinations. However, I am open to change the order or the sounds if I provide and I like. :D

sixwheeledbeast 2012-08-13 23:23

Re: [Announce][N800,N900] Simon knows Maemo 1.1
 
After doing some research I found this on the Simon (game) wiki page

Quote:

Simon's tones, on the other hand, were designed to always be harmonic, no matter what order they were played in, and consisted of an A major triad in second inversion:

E-note (blue, lower right);
C#-note (yellow, lower left);
A-note (red, upper right).
E-note (green, upper left, an octave lower than blue);

guilledoc 2012-08-14 09:38

Re: [Announce][N800,N900] Simon knows Maemo 1.1
 
installed from repos but it doesn't start maybe some problem with permission?:(
Thank in advance for help

tanrax 2012-08-14 15:26

Re: [Announce][N800,N900] Simon knows Maemo 1.1
 
Quote:

Originally Posted by sixwheeledbeast (Post 1251510)
After doing some research I found this on the Simon (game) wiki page

Wonderful!. Now if you can synthesize sounds, it will integrate with much happiness. :)

tanrax 2012-08-14 15:29

Re: [Announce][N800,N900] Simon knows Maemo 1.1
 
Quote:

Originally Posted by guilledoc (Post 1251622)
installed from repos but it doesn't start maybe some problem with permission?:(
Thank in advance for help

Please run the following command and give me the output.
Code:

python /opt/simonKnowsMaemo/__init__.py

guilledoc 2012-08-14 17:12

Re: [Announce][N800,N900] Simon knows Maemo 1.1
 
Quote:

Originally Posted by tanrax (Post 1251749)
Please run the following command and give me the output.
Code:

python /opt/simonKnowsMaemo/__init__.py

It starts the game no sound though

Edit: after the new version everything works great thanks

sixwheeledbeast 2012-08-14 20:13

Re: [Announce][N800,N900] Simon knows Maemo 1.1
 
Quote:

Originally Posted by tanrax (Post 1251747)
Wonderful!. Now if you can synthesize sounds, it will integrate with much happiness. :)

Can download .wav from here.
http://onlinetonegenerator.com/

I would try
[Tone frequency] {Scientific name}

E-note (blue, lower right); [164.814] {E3}
C#-note (yellow, lower left); [138.591] {C#2}
A-note (red, upper right). [110.000] {A2}
E-note (green, upper left, an octave lower than blue); [82.4069] {E2}

I would try to make 1 second .wav files for you but I am having troubles with my inet connection.

tanrax 2012-08-14 21:38

Re: [Announce][N800,N900] Simon knows Maemo 1.1
 
Quote:

Originally Posted by sixwheeledbeast (Post 1251872)
Can download .wav from here.
http://onlinetonegenerator.com/

I would try
[Tone frequency] {Scientific name}

E-note (blue, lower right); [164.814] {E3}
C#-note (yellow, lower left); [138.591] {C#2}
A-note (red, upper right). [110.000] {A2}
E-note (green, upper left, an octave lower than blue); [82.4069] {E2}

I would try to make 1 second .wav files for you but I am having troubles with my inet connection.

Thanks for your help. :) I promise to implement in the next update. :D

sixwheeledbeast 2012-08-14 22:39

Re: [Announce][N800,N900] Simon knows Maemo 1.2
 
Ok thanks. Pictures look good.
Any chance of changing the .desktop file so the name is "Simon"
"Simon Knows Maemo" is a bit cramped.

tanrax 2012-08-14 23:06

Re: [Announce][N800,N900] Simon knows Maemo 1.2
 
Quote:

Originally Posted by sixwheeledbeast (Post 1251911)
Ok thanks. Pictures look good.
Any chance of changing the .desktop file so the name is "Simon"
"Simon Knows Maemo" is a bit cramped.

Simon, Simon, Simon... mmmm. I'll think about it. But do not promise anything XD

Addison 2012-08-15 00:49

Re: [Announce][N800,N900] Simon knows Maemo 1.2
 
Here's a super easy site to make a very nice looking icon.
http://cooltext.com/Buttons

tanrax 2012-08-15 07:48

Re: [Announce][N800,N900] Simon knows Maemo 1.2
 
Quote:

Originally Posted by Addison (Post 1251931)
Here's a super easy site to make a very nice looking icon.
http://cooltext.com/Buttons

Are you telling me you do not like my buttons? XD I like.

sixwheeledbeast 2012-08-15 11:09

Re: [Announce][N800,N900] Simon knows Maemo 1.2
 
Quote:

Originally Posted by tanrax (Post 1252014)
Are you telling me you do not like my buttons? XD I like.

I like your design too.
The new sounds make the gameplay alot better.
Very interested in your next update.

Addison 2012-08-15 11:24

Re: [Announce][N800,N900] Simon knows Maemo 1.2
 
Quote:

Originally Posted by tanrax (Post 1252014)
Are you telling me you do not like my buttons? XD I like.

Not at all. *lol*

That was just a simple suggestion for a new .desktop image. :)

tanrax 2012-08-15 15:09

Re: [Announce][N800,N900] Simon knows Maemo 1.2
 
Quote:

Originally Posted by sixwheeledbeast (Post 1252101)
I like your design too.
The new sounds make the gameplay alot better.
Very interested in your next update.

Thanks for your support.

I am in contact with the author of Siri to see how we implement the voice. Perhaps implement or maybe not, depends on the performance. And the rest will come from next week.

tanrax 2012-08-15 15:14

Re: [Announce][N800,N900] Simon knows Maemo 1.2
 
Quote:

Originally Posted by Addison (Post 1252106)
Not at all. *lol*

That was just a simple suggestion for a new .desktop image. :)

Ok, I propose a deal. If I make a nice icon, I implement. (64x64)
:)

sixwheeledbeast 2012-09-11 20:33

Re: [Announce][N800,N900] Simon knows Maemo 1.2
 
1 Attachment(s)
@tanrax

Attached is the file I spoke about in PM.
Has all the information about portrait.py and screenshots of the issue for CSSU users.

sifo 2012-09-11 20:47

Re: [Announce][N800,N900] Simon knows Maemo 1.2
 
i guess this package name should not include "maemo" according to this when you want to register a project in maemo garage
Quote:

Do not use 'maemo' in the project- or in the Unix-name! Please refer to the Trademark Usage Guidelines for more info on the trademark policy. Thank you!
and this : http://maemo.org/legal/terms_of_use/...ge_guidelines/

sorry tanrax im not being offensive but im posting this to avoid some problems ;), i hope it is alright... :)

./sifo


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