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[Announce] Crosswords (Singleplayer & Multiplayer)
Hi there :)
This game is participating in Maemo 2012 competition, and this is my first project using QT. Here you can visit official website. Brief description: Game is about making words from given letters (scrabble-like game). Players: Singleplayer and Multiplayer (from 2 to 4 players via LAN) Languages: English and Serbian (I don't know any more languages :D) Description: You get letters, and you must use them for given time (configurable) in order to not receive penalty (configurable). You define how big table will be, how many letters you get per round, what dictionary to use (at the moment only English and Serbian are supported) and many more. In other words, game is very customizable so you can adjust it however you like. Also, it is optimized for touch screens (cellphones - supports landscape and portrait modes) but it works good on desktops. You can connect different devices to play in multiplayer (for example you can host game on PC and then connect to game with N900 and another PC - just make sure that they are in same network). Sreenshots: http://s5.postimage.org/y6jzpqlkz/main.jpg http://s5.postimage.org/dnp3ko7nn/settings.jpg http://s5.postimage.org/jd5c4zdtv/cr...s_settings.jpg http://s5.postimage.org/blom6f9oj/cr...s_gameplay.jpg http://s5.postimage.org/fjbvvtwhv/cr...gameplay_2.jpg http://s5.postimage.org/d3a2hzef7/cr...gameplay_3.jpg Videos: Little explainings Network gameplay How to play: - Single word: It is fairly simple, just make one word from given letters. - Crosswords: Your goal is to make word from given letters (just drag them on table) and try to make best score. Tap on letter (which is on table already to remove it) or drag it on another place. Valid words are recognized from-left-to-right and from-top-to-bottom directions. Configure game: You have plenty options, here are some explanations: Dictionary - <name>: Click to select dictionary which you would like to use. <name> represents currently selected dictionary. Players: How many players should server accept Rows: How many rows should have table Columns: How many columns should have table Letters: How many letters should be available Guarantee word: This will make sure that you can make at least one word from given letters (though it will be automatically disabled in cases where is not possible - like when dictionary have shortest word length 3, but you want only 1 letters to have) Expandable words: By enabling this, when you finish round, valid words can be extended in next round (example: CAT, in next round you can extend to CATS), but if you disable this, words will be surrounded by special character so you can't extend them (example: CAT will be surrounded like -CAT-) Double score: Your score will be doubled if you make X or more valid words (where X is number - configurable) Penalty for unused letters: If enabled, at end of round player will receive penalty - 2 points for each unused letter. Unused letters are those who are still on "Letters Panel" (not in table) Round time: In seconds, how much round should last Round limit: If enabled, you can limit number of rounds Scoreless round limit: If enabled, you can limit number of rounds in which player didn't found any valid word (didn't got any score) Useful info: - You receive 1 point for each letter in valid word (example: CAT - 3 points, SUPER - 5 points...) - If word contains 2 or more same letters you get bonus points (but you won't get notification, instead it will sum up - example: WOOD - normally you would get 4 points, but since you have 2 O's you will get 5 points) - If you make 2 or more same words in same round, you will get more points (you will get notification about that, example: if you make 2 "FAST" words, you will receive 4 points for word, and then that is multiplied with 3, so you get 12 points. But if you find 3 "FAST" words, multiplier will be 5 so you get 20 points. You can see from here that for each word multiplier is increasing by 2) - For extended words you will get score for whole word (not just extended part) Frequently Asked Questions (FAQ): - When I host, my game is not visible to other clients in network Quote:
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- 0.0.2 Windows (XP & 7) - - - DIRECT LINK Maemo 5 (N900) - - - DIRECT LINK MeeGo (N9 & N950) - - - DIRECT LINK Source Code - - - DIRECT LINK Changelog: * MODIFIED: Game announcement happens more often * ADDED: Author and year info - 0.0.1 Windows (XP and 7) (Mirror 1) - I haven't tested on other operating systems, but I think that it should work also on Vista Maemo (Fremantle - N900) (Mirror 1) MeeGo (Harmattan - N9/N950) (Mirror 1) Game is also available on extras-devel for N900 thanks to AapoRantalainen :) NOTE: It is better to download from links instead in repository. Game in repository is not optimized for N900. Known bugs: - N9 and N900 can't reproduce any sounds - in multiplayer clients can't receive non-standard letters (like čćš) - dictionaries are not perfect (I might do some cleanup as much is possible) - N9 runs game slower (its not so fluid as on N900) - N9 sometimes show bad rendering very short (like on half second or less) - N9 is locked to landscape (portrait mode is not working) Despite those problems on N9, game is still playable (performance can be increased by disabling Animate and Smooth). You can request new features or report bugs, I will try to integrate/fix them when I have time. Comments are welcome :) |
Re: Crosswords
is it in devel ?
Edit : alright alright ,sure i will be testing it as it hit the repos .Always have loved those brain eating games.this might be an other fun for sure . |
Re: Crosswords
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It is for contest and I am really on rush right now, but I will try to finish it in next 4-5 days (just need to fix bugs, and to implement few things, but it is right now somewhat playable). |
Re: Crosswords
Ok download links are set and I putted small explaining how game works.
Waiting for response :) |
Re: Crosswords
I am sorry, I haven't realized that 4shared requires login for download (luckily my friend informed me about this).
I have uploaded now on MediaFire (where you should be able to download without logging in) and left 4shared (as mirror) links. |
Re: [Announce] Crosswords (Singleplayer & Multiplayer)
After doing some searching, I am thinking that I might didn't choosed good title for my game.
For me, "Crosswords" and "Scrabble" looks same, but now I am thinking that "Scrabble" is more appropriate name (or perhaps "Multiwords"?). Can someone help me with this naming problem? English isn't my native language... |
Re: [Announce] Crosswords (Singleplayer & Multiplayer)
The name Scrabble is a trademark of Hasbro, Inc. in the United States and Canada; elsewhere, it is trademarked by Mattel. The game is sold in 121 countries and there are 29 different language versions.
Well, just to say scrabble though appropriate, may not be a good idea. Scrimble? weirdly mixed way of saying Simple scrabble like game :p |
Re: [Announce] Crosswords (Singleplayer & Multiplayer)
I came up with that word by myself, honest... But it looks like its hard to come up with words that are not already used these days...
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Re: [Announce] Crosswords (Singleplayer & Multiplayer)
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So I guess I should leave it as is (Crosswords), since it is not trademarked (yet)? Thanks for help :) |
Re: [Announce] Crosswords (Singleplayer & Multiplayer)
Hey draxcp6, it looks really good from watching the videos - it appears to run smooth and the networking between device is really impressive. Looking forward to trying it out :)
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Re: [Announce] Crosswords (Singleplayer & Multiplayer)
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I really tried to optimize processing/memory usage and minimize network traffic as much as I could but still to make it nice and safe from hacking (everything is checked on server-side). Just please note that only networking on LAN is possible currently. Maybe I create lobby server in some future versions and make gaming via internet also available (at the moment, I don't have anymore time to dedicate for coding). I'll be waiting for your feedback when you test it :) |
Re: [Announce] Crosswords (Singleplayer & Multiplayer)
Also, I would like to ask anyone who have time and will for helping me in testing this game.
I haven't tested it yet on N9/N950 devices and on different N900 (it runs on N900 with CSSU, but I don't know does it run on any other), so I would really appriciate feedback. |
Re: [Announce] Crosswords (Singleplayer & Multiplayer)
I have released new version of Crosswords game.
Very minor changes and I finally got green light from my mentor to release source code :) If you find any bugs please report it, I will try to fix it as soon as I can. You can request new features but I cannot add them until competition is done. After that, I can implement them. Also, I still don't have any feedback does game works on N9 or N950, if someone could test it I would really appreciate. |
Re: [Announce] Crosswords (Singleplayer & Multiplayer)
It would have been a lot better if you could add those deb files directly rather than those media/4shared links because people probably might be living in places where those sites are blocked really . And i am one of them though i use N900 and i really wanted to test it or to have it always but sadly i cant just download it . may be you should attach the deb files here .So that many of us test it freely .
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Re: [Announce] Crosswords (Singleplayer & Multiplayer)
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n900 version 0.0.2 direct .deb: http://db.tt/5puONo3T Edit: draxcp6, for version 0.0.2 on the first post the download links for n9 and n900 are the same...Could you pls fix the n9 link? Thanks for your brilliant app... |
Re: [Announce] Crosswords (Singleplayer & Multiplayer)
[QUOTE=thedead1440;1266322]n900 version 0.0.2 direct .deb: http://db.tt/5puONo3T
The link allowed me to download but it does not want to install on my N900,i dont know if this is only my issue or some one else is having this problem as well .Between i tried that only with app manager,didnt try with the x term.Should i provide the log or i am missing something else ? QUOTE] |
Re: [Announce] Crosswords (Singleplayer & Multiplayer)
Then what are you waiting for? Install with x-term and post the output :p
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Re: [Announce] Crosswords (Singleplayer & Multiplayer)
Thanks for feedback :)
I will put direct links right away. If you could post output (when installing) it would be great. My guess that some packages are missing. EDIT: I also fixed media fire link for N9 |
Re: [Announce] Crosswords (Singleplayer & Multiplayer)
here is the result through app manager ,for some reason i couldnt do it in xterminal cuz that does not help either .Xterm also doesnt want to do anything about it .
http://i1113.photobucket.com/albums/...914-232615.png http://i1113.photobucket.com/albums/...914-235621.png |
Re: [Announce] Crosswords (Singleplayer & Multiplayer)
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Re: [Announce] Crosswords (Singleplayer & Multiplayer)
Ok, I have uploaded new deb (same link). It should work now.
I forgot to clean "control" file when I was testing something to upload in extras-devel (sadly, I haven't managed to upload yet). |
Re: [Announce] Crosswords (Singleplayer & Multiplayer)
For Fremantle, crosswordsqml (version 0.0.2) is in extras-devel (as discussed with draxcp6).
---- Here is build log: https://garage.maemo.org/builder/fre...ild.log.OK.txt |
Re: [Announce] Crosswords (Singleplayer & Multiplayer)
Got it working finally , thanks .It all looks great .loved it .
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Re: [Announce] Crosswords (Singleplayer & Multiplayer)
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Re: [Announce] Crosswords (Singleplayer & Multiplayer)
Note: I just check that in repository game is not optimized for N900 since I used some preprocessor macros in targets in QT (this obviously is not used in autobuilder/wizard/however_is_called).
It is recommended to download from given links. I will fix it after competition. |
Re: [Announce] Crosswords (Singleplayer & Multiplayer)
Downloaded and installed fine on N9.
Game runs fine too, tried single word and crosswords mode, but no sounds. Did not test multiplayer game. |
Re: [Announce] Crosswords (Singleplayer & Multiplayer)
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It seems that QSound is not implemented on N900 and N9 :( I tried using phonon, but without success. Will try to find some workaround... |
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