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[Announce] apkenv (N900, N950, N9)
Potentially hours of fun.
And yes, it *does* work if you have the right .apk files. No, I can't help you with this segfault. No clue where to get these .apk files you are talking about. Have fun figuring this one out! http://thp.io/2012/apkenv/ |
Re: [Announce] apkenv (N900, N950, N9)
One word; Wow. Oh, a second one; Thanks!
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Re: [Announce] apkenv (N900, N950, N9)
O_o Downloading right now, It's going to be fun!
PS: How about making a shared Compatibility list? Just like the good ol' days of preenv :) |
Re: [Announce] apkenv (N900, N950, N9)
I think this deserves a Wiki entry with a compatibility list like we have for Preenv :)
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Re: [Announce] apkenv (N900, N950, N9)
I wonder what could be realistically expected from apkenv :) Could it make Cordy or Jetpack Joyride a possibility on Harmattan, or should I aim for easier/lighter targets :)
edit: Answered my own question: nope. At least not that easy by just running ./apkenv cordy.apk |
Re: [Announce] apkenv (N900, N950, N9)
can you say some app Worked , for example
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Re: [Announce] apkenv (N900, N950, N9)
wait a min ....
this is not like what am seeing here right ?? do i have to install NITDroid first ?? |
Re: [Announce] apkenv (N900, N950, N9)
How to use? I dont understand... Do i need nitdroid? I've download the dependencies, but the apkenv is a deb file? I'm doing all of this directly from my N9, and when I type the codes for run the layer it says “Permission denied” my phone is incepted with a few tweaks... Thanks, and excelent work, mate :)
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Re: [Announce] apkenv (N900, N950, N9)
To answer most common questions: (I may be wrong, I'm just another guy)
Do I need NITdroid? Nope. But you may need Bİonic libraries, download them from thp.io and place them on the same folder you placed apkenv. "Permission denied" message Run this: "chmod +x apkenv", then ./apkenv, It should work now. Here's a quick wiki page: http://wiki.maemo.org/Apkenv |
Re: [Announce] apkenv (N900, N950, N9)
Tested:
- Samsung SmartView 3.2.0 *apkenv: apkenv.c:64: main: Assertion `global.jni_library != ((void *)0)' failed. Aborted - Tapatalk 2.4 * apkenv: apkenv.c:45: main: Assertion `shlib != ((void *)0)' failed. Aborted Anyone succeeded in getting an apk to run? |
Re: [Announce] apkenv (N900, N950, N9)
I got same errors as Kozzi for Fruit Ninja & Angry Birds Space...
Putting this out there so that its useful for someone else who attempts these 2 apps... Edit: Added this to the compatibility page...I urge others to do the same too ;) |
Re: [Announce] apkenv (N900, N950, N9)
Tested JetPack Joyride (1.3.5), Bejeweled 2 (2.0.11), Zombie Cafe and Cordy Sky (v11943). First three of them encountered that global.jni_library error, last one failed with shlib error.
Here's Game Compatibility wiki-page: http://wiki.maemo.org/Apkenv/Game_Compatibility |
Re: [Announce] apkenv (N900, N950, N9)
hey, i get the same error, somebody could install something?
Usage: apkenv <file.apk> ~ # apkenv /home/user/MyDocs/Tab.apk apkenv: apkenv.c:45: main: Assertion `shlib !=((void *)0)' failed. Aborted ~ # |
Re: [Announce] apkenv (N900, N950, N9)
Too bad tapatalk doesn't work. It's the app I miss the most from Android.
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Re: [Announce] apkenv (N900, N950, N9)
My take is that you should try fullscreen opengl games, not Dalvik apps.
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Re: [Announce] apkenv (N900, N950, N9)
neither doodle jump... Shlib error..
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Re: [Announce] apkenv (N900, N950, N9)
Updated harmattan binary (apkenv.harmattan.2012-10-21b). Should fix an issue on Harmattan devices without open mode. Also displays more useful error messages.
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Re: [Announce] apkenv (N900, N950, N9)
With the new version the global.jni error seems to have been replaced by Missing library dependencies error and the shlib error is replaced by Not a native .apk error...
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Re: [Announce] apkenv (N900, N950, N9)
Not supported:
EDGE Osmos Anomaly World of goo that works? |
Re: [Announce] apkenv (N900, N950, N9)
Anyone feeling like trying EverNote?
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Re: [Announce] apkenv (N900, N950, N9)
Maybe in a future version it'd be better to print which libraries are missing, it looks like every single game on Android depends on some libraries which I don't have it installed.
PS: I think it may be futile to try running APK apps, since those weren't supported by Preenv either, if apkenv works the similar way as preenv, opengl games are more likely. |
Re: [Announce] apkenv (N900, N950, N9)
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Thanks! http://wiki.maemo.org/Apkenv/Apps_Compatibility http://wiki.maemo.org/Apkenv/Game_Compatibility |
Re: [Announce] apkenv (N900, N950, N9)
I can't get it to run cause I'm an idiot.
When trying to install it, it gives me errors. dpkg-i says it's not a debian archive, and compilation failed in require. Am I missing a very basic step here? |
Re: [Announce] apkenv (N900, N950, N9)
Error message explanation:
Not a native .apk - This is a Dalvik-only .apk, and is not supported via this method (and never will be). Missing library dependencies - Some required symbols were not found. Make sure you have the Bionic libraries downloaded, and placed in the same folder from where you run apkenv. If it still does not work, try a different (older/newer) version of the .apk you are trying to run. Not supported yet - apkenv does not know how to run this .apk, but it has native support, and all symbols could be resolved. It might be possible that support for this .apk could be added in the future. Like preenv, expect this to only run games, not apps. |
Re: [Announce] apkenv (N900, N950, N9)
i'm getting ./apkenv not found or premession denied.
What should the file ending be for apkenv? Mine looks like this apkenv.harmattan.2012-10-21b |
Re: [Announce] apkenv (N900, N950, N9)
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Re: [Announce] apkenv (N900, N950, N9)
Quote:
Installation steps:
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Re: [Announce] apkenv (N900, N950, N9)
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Download it and in terminal do [assuming you saved it to MyDocs]: Code:
cp -R /home/user/MyDocs/apkenv.harmattan ./apkenv Also copy the bionic libraries as stated in thp's support page to ./ Edit: Beaten to it :D |
Re: [Announce] apkenv (N900, N950, N9)
With new version:
Spirits 1.1.0 - Quick flash (my heart stopped for 2s) - Missing library dependencies Zombie panic in wonderland 1.2 - Missing library dependencies Plants vs Zombies - Not supported yet |
Re: [Announce] apkenv (N900, N950, N9)
Its only for games? I tried friendcaster and failed, lol
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Re: [Announce] apkenv (N900, N950, N9)
I think it may be possible to run Fruit Ninja Free since it complains about a missing MIDI device. If we could insert a sound sequencer (snd-seq-oss?) module to kernel, it would create that device and Fruit Ninja wouldn't complain i guess.
Anybody up to try? :) |
Re: [Announce] apkenv (N900, N950, N9)
After seeing http://wiki.maemo.org/Apkenv/Game_Compatibility, someone has managed to run a game? XD
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Re: [Announce] apkenv (N900, N950, N9)
Quote:
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Re: [Announce] apkenv (N900, N950, N9)
Alright, so I got it set up properly... I think... I haven't been able to actually run anything. But at least the correct error messages come up. That's an improvement.
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Re: [Announce] apkenv (N900, N950, N9)
Do anybody know where the Fruit Ninja on Android stores it's savegames?
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Re: [Announce] apkenv (N900, N950, N9)
Here's a little surprise(=a watermelon) for the community:
http://s15.postimage.org/cwimfanu1/20121021183904.png Interested? Check Game Compatibility page :) |
Re: [Announce] apkenv (N900, N950, N9)
I got Seg fault for Fruit Ninja v1.5.4 :(
Not giving up though :p |
Re: [Announce] apkenv (N900, N950, N9)
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There is nothing beside playable on the wiki page :p |
Re: [Announce] apkenv (N900, N950, N9)
^ Look at the Version string, 1.5.4 works okay :)
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Re: [Announce] apkenv (N900, N950, N9)
/home/user/MyDocs # ./apkenv freesms.apk
apkenv: apkenv.c:45: main: Assertion `shlib != ((void *)0)' failed. Aborted /home/user/MyDocs # wat does it mean? |
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