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[Announce] ppsspp (psp-emulator) for maemo5
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PPSSPP is psp-emulator, upstream: http://www.ppsspp.org/
Discussion started here (but I wanted my own announcement-thread): http://talk.maemo.org/showthread.php?t=87812 You need libstdc++6 (>= 4.7.2-0+cssu0) installed on device to use ppsspp. You can get it from here: Ppsspp can't be pushed to the extras-devel because it needs new cmake (2.8.8) and new gcc (4.7), which are not available on autobuilder. I have cooperated with ppsspp-authors (upstream) and maemo modifications are now merged in. Here are optified debs http://www.cs.helsinki.fi/u/rantalai/ppsspp/ Video running "cube-test": http://youtu.be/NMwtiBAsoDk ---- If you want build ppsspp yourself, you need scratchbox with: *gcc-4.7 (instructions: http://wiki.maemo.org/CSSU-thumb_too....7.2-linaro%29) *newer cmake (e.g. 2.8.9 from http://www.cs.helsinki.fi/u/rantalai/ppsspp/) *debianization for ppsspp (from:http://www.cs.helsinki.fi/u/rantalai/ppsspp/) *maybe some trivial packages (from nokia, extras, extras-devel) Then run: Code:
git clone https://github.com/hrydgard/ppsspp.git If you want build your own cmake: Code:
dget https://launchpad.net/ubuntu/+archiv...9-0ubuntu1.dsc Code:
debian/rules Code:
fakeroot dpkg build-package |
Re: [Announce] ppsspp (psp-emulator) for maemo5
We need one for Harmattan too!!! :)
EDIT: It seems that libstdc is missing.. :/ |
Re: [Announce] ppsspp (psp-emulator) for maemo5
crash when i chose cube test
Code:
Nokia-N900:~# ppsspp.sh same crash as user Code:
$ ppsspp.sh |
Re: [Announce] ppsspp (psp-emulator) for maemo5
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http://maemo.merlin1991.at/cssu/deve...rmel/packages/ Quote:
I found row in source code: Common/MemArena.cpp:390 but I don't have any idea about it. I suggest to not run applications with root-access (unless there are reason). I tested root-access and cube test works with it too. |
Re: [Announce] ppsspp (psp-emulator) for maemo5
AapoRantalainen you are awesome. Anyone tried playing games with it ?
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Re: [Announce] ppsspp (psp-emulator) for maemo5
works cube test to anybody else?
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Re: [Announce] ppsspp (psp-emulator) for maemo5
I just installed and tried running the cube demo and I get the same memorymap error as kownas.
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Re: [Announce] ppsspp (psp-emulator) for maemo5
I don't find even the cube test don't have the /home/user/ppsspp directory :(
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Re: [Announce] ppsspp (psp-emulator) for maemo5
you have to download cube.elf file from ppsspp.org and then load this file via ppsspp emulator
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Re: [Announce] ppsspp (psp-emulator) for maemo5
downloaded the cube.elf same problem here
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Re: [Announce] ppsspp (psp-emulator) for maemo5
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Re: [Announce] ppsspp (psp-emulator) for maemo5
hi, I tried original psp-emulator 0.6.1 in nitdroid
https://www.youtube.com/watch?v=cd4lGR6PcC8 And now I tried this latest version of maemo 0.7 and nothing , are not working, select any game and crashes emulator. until pre-beta emulator. Are sure that in the future .....it will be good;) Good project, go go go , |
Re: [Announce] ppsspp (psp-emulator) for maemo5
I found the issue. You need to create the directory /home/user/.ppsspp.
My cube is now spinning :) Also tried puzzle bobble and it works fine but skips frames a lot even at 1.15 ghz (as I expected) |
Re: [Announce] ppsspp (psp-emulator) for maemo5
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I created the directory with doc"." and the emulator doesn't read it and without de "." it crashes when trying to run the cube! |
Re: [Announce] ppsspp (psp-emulator) for maemo5
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Re: [Announce] ppsspp (psp-emulator) for maemo5
works for me too. fps = ~25
like ace1000 wrote must create (create as user. when i create as root it doesnt work) directory /home/user/.ppsspp in settings we must tick only: buffered rendering hardware transform (on screen touch controls) game working: GTA Vice City (3fps) GTA Liberty City Stories (3fps) Tekken 6 (some kind of loop so cant start menu) Dragon Ball Evolution (game menu starts but cant start playing) Boble Puzzle (menu starts, game doesnt start) Tales of Eternia (10fps) overlocking: 600 - 1150mhz |
Re: [Announce] ppsspp (psp-emulator) for maemo5
I find JIT helps the speed a bit and so can frame skip. The main option not to use is vertex cache which causes the program to crash for me.
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Re: [Announce] ppsspp (psp-emulator) for maemo5
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Re: [Announce] ppsspp (psp-emulator) for maemo5
Dragon ball evolution working in ppsspp Maemo version .
Keyboard n900 buttons working Works-platable but slow equal than android. cpu 1150mhz and dsp 430 mhz slow cpu 1000mhz and dsp 600mhz and slow . For increase dsp (graphic card) : sudo gainroot kernel-config load dsp Fast-mem enable option crashes with dbz evolution. For run well : double core and sgx 540 in kindle fire hd run well. |
Re: [Announce] ppsspp (psp-emulator) for maemo5
i have tried games with 125mhz-600mhz. same fps results like 600mhz-1150mhz so if we want to increase fps someone must upgrade application code
....i think :) this is same problem like early ps1 emulators |
Re: [Announce] ppsspp (psp-emulator) for maemo5
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But upgrade apliccation code wille be good . |
Re: [Announce] ppsspp (psp-emulator) for maemo5
@Aapo: did you manage to compile the Qt version or did you give up? I saw you were advised to do that in thread http://forums.ppsspp.org/showthread.php?tid=842 but I also saw you wrote you had some problems you could not solve. What's the current situation? What finally blocked you?
Edit: didn't want to sound rude or disrespectful, I respect your work on this and other projects, wrote this comment in a hurry (I hope you understand and don't feel angry or resentful, keep up the good work!:)). |
Re: [Announce] ppsspp (psp-emulator) for maemo5
Thanks for the new version r3
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Re: [Announce] ppsspp (psp-emulator) for maemo5
thanks for working
r3 version work a little better. cube test = ~30fps without frame skip tommorow i will check games working |
Re: [Announce] ppsspp (psp-emulator) for maemo5
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Re: [Announce] ppsspp (psp-emulator) for maemo5
did anyone tried nfs most wanted ?
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Re: [Announce] ppsspp (psp-emulator) for maemo5
anyone tried any games ? may be a wiki page is needed if games are working. If anyone can run games on it then i will start checking different games.
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Re: [Announce] ppsspp (psp-emulator) for maemo5
Lord of the Rings ~3fps (game not start)
Dantes Inferno ~3fps (game not start) GTA Liberty City ~4fps (graphic bugs) God Of War - Chains of Olympus ~3fps (only menu starts) Tales of Eternia ~10-15 fps Ultra Puzzle Bobble Pocket - menu start, game not Crash Tag Team Racing - not work Dragon Ball Evolution - ~10fps GTA Vice City - ~5fps (graphic bugs) |
Re: [Announce] ppsspp (psp-emulator) for maemo5
tapping ppsspp icon from desktop makes cubetest.elf crash, but using ppsspp.sh it runs well in 30fps :p this is project an amazing project! keep up the great work!
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Re: [Announce] ppsspp (psp-emulator) for maemo5
it doesn't install for me, I get this message:
Code:
~/MyDocs/.documents $ sudo dpkg -i ppsspp_0.7-maemo3_armel.deb |
Re: [Announce] ppsspp (psp-emulator) for maemo5
pls try
apt-get -f install you have to old version of libstc |
Re: [Announce] ppsspp (psp-emulator) for maemo5
wati meego version....
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Re: [Announce] ppsspp (psp-emulator) for maemo5
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Re: [Announce] ppsspp (psp-emulator) for maemo5
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ok here are my testings: PPSSPP v0.7 maemo3 Tekken 5 Dark Ressurection [Usa] X I get Code:
SGX Out of mem even Tekken 6 X I get as far as the now loading screen, but nothing happens. I think I waited for 10 minutes yesterday so I doubt it'll get past that Spectral Souls O Black screen, but up you press x and start a few times the menu will show, start a new game and finally something that runs for me! not playable though. 3-10 fps and 30 fps with frameskip but extremely choppy @950MHZ Soul Calibur X gets to menu, when I select quick match I get segmentation fault and any othr mode gives SGX Out of mem event |
Re: [Announce] ppsspp (psp-emulator) for maemo5
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Look the official compatibility list Dragon ball evolution run well in android version in dual core mobiles with good graphic card. Test this game , dynarec and fast memory enabled, others off. And n900 850cpu 600dsp for example or only 1150cpu . |
Re: [Announce] ppsspp (psp-emulator) for maemo5
Now available for Meego Harmattan.
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Re: [Announce] ppsspp (psp-emulator) for maemo5
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Re: [Announce] ppsspp (psp-emulator) for maemo5
I added support about 5 months ago when I added Symbian support. It seems no one was interested though.
Someone just requested it in an email, so I fixed it up again and made a new version. It's based on the Qt UI I made for PPSSPP. Maemo is using the SDL UI. By the way guys, GPU is most important for PPSSPP. The CPU needs to be able to keep up of course but the GPU is the main issue to get higher FPS. Frame skipping will give you nice VPS but the game will still be quite choppy unless you get 20-30 FPS at least. Unfortunately the GPU on the N900 and N9 really sucks :( SGX 530. If you are able to overclock the GPU, that would be beneficial. Nokia N8 gets better FPS in most games, let alone the 808 (which is getting full speed on hundreds of games). Quote:
The Nokia N8 gets about 2-4x these frame rates (without frameskip) in every game. My 808 gets about 3-6x those FPS too. And you should be able to get 60 FPS on the Cube test with interpreter (rather than JIT). Something doesn't sound right there. http://cs319124.vk.me/v319124279/9b6a/B0qh7PuV74w.jpg Quote:
The GPU plugin uses NEON code. For some reason, no one ever made a GLES2 plugin to take advantage of the GPU. Don't ask me why. It's the #1 reason why you don't see a proper Symbian PSX emulator. The CPU on those devices is too weak to do everything by itself. |
Re: [Announce] ppsspp (psp-emulator) for maemo5
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Re: [Announce] ppsspp (psp-emulator) for maemo5
so...... if anybody want to play ppsspp emulator needs to have (what kind/minimum phone)
i have interested sony xperia active (able to overclock to 2GHz) |
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