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Battle for Wesnoth OS2008 port
Hi everyone!!!...
Does anyone know if somebody already port Battle for wesnoth to OS2008... :confused: I'm just waiting for this game to move to the new OS. :rolleyes: Thanks a lot and happy new year!!! |
Re: Battle for Wesnoth OS2008 port
Wesnoth works perfectly on OS2008. All you need to do is to download the game packages and install them with dpkg. OS2008 version of libsdl-net is available from one of the repos available at http://www.gronmayer.com/it/index.ph...s&show_pck=125
Enjoy it |
Re: Battle for Wesnoth OS2008 port
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Re: Battle for Wesnoth OS2008 port
it never worked very fast. and it takes ages to load up the levels but the actual game itself is not that slow. I am sure that if someone had perfected the port it could have been accelerated but I am grateful for what we've got. After all its free of charge. And bear in mind that the official recommendations for version 1.1 are "computer with at least 1 GHz and 512 MB RAM" .I would say we're lucky that it works at all.
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Re: Battle for Wesnoth OS2008 port
It seems I'm doing something wrong: (on N800)
-I downloaded all the packages of wesnoth to my external SD card -I installed libsdl-net from xterm by: apt-get install libsdl-net1.2 -I installed the package wesnoth_1.2.6-1_armel.deb by: dpkg -i /media/mmc1/wesnoth_1.2.6-1_armel.deb however, when I then try to install wesnoth-sounds_1.2.6-1_all.deb and all the campaigns I get: dpkg: error processing /media/mmc/wesnoth_sounds_1.2.6-1_all.deb (--install): cannot access archives: No such file or directory Errors were encountered while processing: /media/mmc1/wesnoth_sounds_1.2.6-1_all.deb Seems odd, I double checked the location and filenames, they're all there. Does anyone know what I'm doing wrong? |
Re: Battle for Wesnoth OS2008 port
weird, mine installed without a hitch. try deleting them and copying them again to the same location, maybe it's some sort of filesystem error. Try also unmounting /media/mmc1 from commandline and run fsck.vfat -v /dev/mmcblk1p1 and see what happens. If any errors appear, fix the file system and then delete and copy the deb files again.
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Re: Battle for Wesnoth OS2008 port
It, uhmmm.., seems I had misread an '-' for an '_'. Serveral times. I feel reaaly stupid right now :o
All the packages installed fine now. I observed some games in multiplayer (had to change the default playername with an usb keyboard), the I played the tutorial. Went fine, but on the second level, it just froze. Great game! Runs fine, except scrolling. Maybe this can be improved (I know little to nothing about programming, but maybe it's easy to change, that when the game wants you to view a certain area, it could just immediatly go to that area instead of taking the 'viewport-flightpad'.) Sorry for the bad english, and many thanks for everyone working onthis great game :) |
Re: Battle for Wesnoth OS2008 port
Stupid question, does anyone have the music package working? It seems all its doing is taking up space in my install.
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Re: Battle for Wesnoth OS2008 port
It is working if you install the libsdl-mixer from the Widelands thread :) Linman compiled a new version of the library. Here. I can confirm the music is working.
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Re: Battle for Wesnoth OS2008 port
I had the followiing error:
error audio: Could not load music file '/usr/share/games/wesnoth/music/main_menu_new.ogg': Failed loading libvorbisfile.so.3: libvorbisfile.so.3: cannot open shared object file: No such file or directory Solved by installing libvorbisfile3 Next problemm is segmentation fault... |
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