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Homeworld SDL port?
Has anyone looked into the possibility of porting Homeworld to Maemo?
Relic released the source a few years back, and there is an existing SDL port underway (http://www.thereisnospork.com/projec...orld/#download and http://www.homeworldsdl.org/ )Though I admit, it doesn't seem to have been updated in a little while... The original specs for Homeworld make it seem possible for the N8x0 at least. I am working on learning how to port applications to Maemo now, but this looks like a much larger project then I could handle for my first attempt. anyone interested? -John |
Re: Homeworld SDL port?
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"OpenGL-compatible 3D-accelerated video card" I guess playing Homeworld on the N8x0 with software rendering won't be much fun. |
Re: Homeworld SDL port?
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I was just thinking about everyone who has been asking for all these closed source games, and here is one that the company actually opened, I thought it might be worth a try. I certainly will TRY if no one else does, but since I am brand new to porting it will probably take months just to get the source into scratchbox let alone compile it... ;) -John |
Re: Homeworld SDL port?
I'm quite busy at the moment, maybe next week will take a look at it (i even have freespace 2 on the list)
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Re: Homeworld SDL port?
homeworld is open source?!
woho! |
Re: Homeworld SDL port?
It's not going to work both for Homeworld and Freespace2 - both ports require OpenGL.
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Re: Homeworld SDL port?
That's too bad, I was hoping since there was a software 3d mode (as well as D3D(DirectX) and OpenGL) in the original that it might be possible.
Since I obviously don't understand the difference, can software support SDL and require OpenGL at the same time? Any software open source or otherwise that supports OpenGL can NOT be ported to the Tablet? I only ask so that I understand what is possible and what isn't. I don't want to keep mentioning software that isnt possible. -John |
Re: Homeworld SDL port?
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Re: Homeworld SDL port?
Yes it can - if you read the readme of HWSDL 0.3, it doesn't say that OpenGL is required for building, yet there's no way to disable it. HWSDL starts with software rendering but the readme clearly mentions that the software rendering is not finished and can't be used, so use OpenGL instead...
t3h: Vincent is barely making 10 fps with glxgears. |
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