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RoadFighter build available
1 Attachment(s)
This game requires red-pill mode to install libsdl-sge. And possibly libsdl_ttf2.0-0 (not the dev version) if thats not already installed.
I dont know why i cant automatically pull in those files because i declared them as dependencies. Also sadly maemo does not have a build of sdl_sound so i had to disable sound. But i had not found any racing games so i figured i'd put this build out since its pretty fun otherwise. I have normal deb and I made an autorun iso (both require libs mentioned above) : Debian Installer (2 Megs) Autorun ISO (8 Megs... for direct running off mmc card... requires isomount) Mostly DPAD = left/right DPAD enter = gas + = gas (for 810 users) F6 = gas (in case thats more convenient) For game details see the original port homepage here (they have other cool games too) : http://www.braingames.getput.com/roadf/ |
Re: RoadFighter build available
Thank you! We sure were missing a car game.
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Re: RoadFighter build available
Quote:
(When I'm lazy and I don't want to wait for application manager, I just do "dpkg -i --force-all <deb>; apt-get -f install) BTW, I hope you don't mind me saying this: But in this case, "Architecture: all" really should be "Architecture: armel" as the ELF binary in it will only run on arm little endian devices. |
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