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Cocotron (Cocoa reimplementation) port to Maemo
Cocotron is an incomplete clean-room reimplementation of Cocoa, and includes much of desktop Cocoa's main parts. I focused on Foundation only, which is to Cocoa what glib is to GTK. It allows ObjC code to run happily on the platform at the model/controller layer, while UI layers are redone using native solutions.
Which is the right way to do things. Screenshot of Foundation hello, world! app running on Scratchbox's ARM target: http://qkpic.com/cde78 Code forthcoming shortly if anyone's interested. |
Re: Cocotron (Cocoa reimplementation) port to Maemo
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Re: Cocotron (Cocoa reimplementation) port to Maemo
Wow. This could be really amazing. Am I understanding this right? This could, eventually, allow iPhone apps to be compiled for Maemo devices without (many) changes?
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Re: Cocotron (Cocoa reimplementation) port to Maemo
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But that aside, yes, it's exactly the reason for which I did that. I have an iPhone app, which by the way is also open source, and its "backend" (the new-style one I'm building in the /3/ folder of the repository) can now easily be ported to Maemo without me having to duplicate code. Yay. (Plus: I can work on it and compile it from Xcode, without ever leaving the Mac except for testing. Yay again.) |
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