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-   -   Light cycles game for the n900 (https://talk.maemo.org/showthread.php?t=32697)

nicolai 2009-10-12 00:02

Light cycles game for the n900
 
Now with the power of opengl it should be possible to play games
like armagetron on the n900.

If the accelerometer responsiveness is fast enough, we could use
it as input control

I successfully build armagetron in scratchbox. But it seems there is
no way to simulate the accelerometer.

Sadly i won't be able to get a real device.
So maybe someone with a device can try to make a port.

Thesandlord 2009-10-12 00:51

Re: Light cycles game for the n900
 
well, because there are only 4 directions, I think touch screen buttons or physical keys would work a lot better than jerking the device around.

Just my 2 cents

rcadden 2009-10-13 12:29

Re: Light cycles game for the n900
 
wouldn't there technically only be 2 directions (turning left or turning right?)

In that case, definitely making the far left and right edges of the screen touch buttons would work awesome.

I can't code for peanuts, but I've got an N900 and would love to help test this.

RipTorn 2009-10-13 12:51

Re: Light cycles game for the n900
 
Quote:

Originally Posted by rcadden (Post 345290)
wouldn't there technically only be 2 directions (turning left or turning right?)

I'm pretty sure hitting the backwards key slows you down as well.
So 3 buttons to steer you and slow you down?

I don't think the forwards button does anything

rcadden 2009-10-13 13:16

Re: Light cycles game for the n900
 
Quote:

Originally Posted by RipTorn (Post 345310)
I'm pretty sure hitting the backwards key slows you down as well.
So 3 buttons to steer you and slow you down?

I don't think the forwards button does anything

Ah, you're right - I have the Tron 2.0 PC game, and forward speeds you up (I actually don't think down does anything - letting go of up simply stops applying the acceleration).

Obviously we don't want to be pressing 'up' on the screen. Would be cool if we could map the volume rocker to work as an accelerator button.

nicolai 2009-10-13 13:38

Re: Light cycles game for the n900
 
At least in armagetron there is no speed up key. You can
turn left and right and use the brake to slow down.

Using on screen buttons:
I don't have any experience in playing that kind of game with a touchscreen device . So I would be afraid to damage my screen when the pressure is to high. Am I to fearful?

rcadden 2009-10-13 14:22

Re: Light cycles game for the n900
 
Quote:

Originally Posted by nicolai (Post 345343)
At least in armagetron there is no speed up key. You can
turn left and right and use the brake to slow down.

Using on screen buttons:
I don't have any experience in playing that kind of game with a touchscreen device . So I would be afraid to damage my screen when the pressure is to high. Am I to fearful?

It definitely needs to be finger-friendly. I mean, there's only so much pressure you could apply to the screen to turn (it's not a press-and-hold, it would be a tap-to-turn type thing, I imagine). I'm picturing holding the N900 in both hands, using your thumbs to touch the far left/right sides of the screen.

Of course this *could* be accelerometer-based, but I think that would suck, personally. Zeemote support would be sick, as well (combined with TV-Out? OMG.)


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