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VGBA Save Issues
Hi,
Does anyone experience save issues with VGBA games? The Pokemon series I get save issues such as [Corrupted save data]. Common fixes with the PC version were to change the save size to 128k but I can find no simple fix to change it in VGBA 3.6? |
Re: VGBA Save Issues
Bump for topic clarification. Anybody?
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Re: VGBA Save Issues
got same problem
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Re: VGBA Save Issues
just click the top part where it's saying vgba maemo 3.6 or whatever and then choose "freeze state" and that solves your problem ^_^ enjoy
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Re: VGBA Save Issues
is there a way to have more save state than one? :O if not this emulator is worse than the symbian version vbag
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Re: VGBA Save Issues
honestly, this emu is annoying! i know I can't talk when we're getting it for fweee.
anyhoo, why can't there just be an option to save as 128K instead? its cool just saving the states all the time but the save states are .sta and arent functional with hardly any other gba emu's which is jsut a pain in the aS* when your trying to transfer game saves over. can't someone make a fix for this please??? I would if I knew how!! =( |
Re: VGBA Save Issues
There is a way to make them work but it involves knowing the flashrom id, and i have no clue how to get it. Also watch out with some pokemon games as they require you to save with the built in feature to finish the rest of the game.
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Re: VGBA Save Issues
Is there anything new about this save thing?
But the state saving should work? mine is not, the .sta file appears to be in the .rom folder but it doesnt load... |
Re: VGBA Save Issues
corrupted issues are from the rom itself not the vgba
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Re: VGBA Save Issues
Someone should re-port vgba, what gba emu is being used on the pandora project?
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