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Parrot AR.Drone dev guide & other docs
http://ardrone.parrot.com/parrot-ar-...ev/developers/
Documentation isn't complete yet but it looks like everything needed to communicate with the UAV is going to be completely open so it should be possible to make a control app for the N900! I hope they can settle on a single open format for add-on games. |
Re: Parrot AR.Drone dev guide & other docs
crew games, what does it take to park it outside the window of the dorm room of some hot girl? ;)
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Re: Parrot AR.Drone dev guide & other docs
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Re: Parrot AR.Drone dev guide & other docs
Update: An Android client has been demonstrated:
http://www.androidpolice.com/2010/05...overage-day-1/ I don't know if Android on the N900 supports the accelerometers and WiFi, but if so it should work! Also they ran into a bug in the demonstration I hope gets fixed before the release: it pinned itself to the ceiling. In an outdoor environment that would mean climbing until the batteries run out :eek: Launch date and pricing info should be available soon: http://www.engadget.com/2010/05/25/p...et-date-at-e3/ |
Re: Parrot AR.Drone dev guide & other docs
A Linux ARdrone client is now available to ARdrone developers! It works with production ARdrones, not prototypes. It should be possible to compile this as-is under Easy Debian.
https://projects.ardrone.org/wiki/ardrone-api/Wiki |
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