![]() |
Project I'd like to port to n900 - wtfgame
I'm the developer of a game called WTF. It is a semi rogue-like/dungeon keep/other rpg game with random levels, monsters, etc.
99% of the game is coded in javascript which runs in google's v8 engine with some SDL functions added in. So theres very little to actually be ported, from a C/C++ standpoint. v8 can compile to ARM, and obviously SDL can. The only unknown to me at this point library-wise is if PDCurses-SDL will compile to ARM. Anyway this is a call for help to someone who is experienced with maemo porting/compiling and can spare a little while to make my game work on the n900. http://code.google.com/p/wtfgame/ Thanks for looking :) |
Re: Project I'd like to port to n900 - wtfgame
FWIW, according to this page, PDCurses has an unofficial port to the Nintendo DS, which uses an ARM processor, so I would assume it's not out of the question... I may be missing something, due to my lack of experience with SDL and curses, but hopefully that sheds some light on your question.
|
Re: Project I'd like to port to n900 - wtfgame
cool. at the least its a good place to start looking
|
All times are GMT. The time now is 21:21. |
vBulletin® Version 3.8.8