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Neverball a game that deserves to be experienced with an accelerometer
Tilt the floor to roll a ball through an obstacle course before time runs out. Neverball is part puzzle game, part action game, and entirely a test of skill.
Also found here is Neverputt, a hot-seat multiplayer miniature golf game, built on the physics and graphics engine of Neverball. Neverball and Neverputt are both known to run under Linux, Win2K/XP, FreeBSD, and Mac OSX. Hardware accelerated OpenGL is required. A 500MHz processor is recommended. http://neverball.org/images/shots/04...mym1-19-04.jpg http://neverball.org/images/shots/02...med.-08-02.jpg http://neverball.org/images/shots/05...mym2-05-05.jpg The game is available for Windows, Mac and the source is available. Link: http://neverball.org/download.php If you want this game ported please contact the developers over here: http://forum.nevercorner.net/viewtopic.php?id=1961 And don't be shy in sending them an e-mail: parasti rlk Jean Privat |
Re: Neverball a game that deserves to be experienced with an accelerometer
There's some discussions on their message board (from last couple years) about porting to OpenGL ES but it all seems very secretive, mentions of Apple NDA's, etc.
Summary is that it has been ported, but source code is not being released at this point for whatever reason. |
Re: Neverball a game that deserves to be experienced with an accelerometer
Perhaps they plan to port it to iPh0ne and hope to have some profit.
Perhaps we should contact them, they might consider a port for maemo aswell :cool: |
Re: Neverball a game that deserves to be experienced with an accelerometer
looks just like a level or two from Super Mario Galaxy, my son's favourite Wii game.
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Re: Neverball a game that deserves to be experienced with an accelerometer
If you guys want this game ported, you should check this topic on the developers forum:
http://forum.nevercorner.net/viewtopic.php?id=1961 |
Re: Neverball a game that deserves to be experienced with an accelerometer
LOL @ "Never Ball"... I thought this was a metaphor for Nokia stringing folks along or something. anyway.... it does seem like an awesome game
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Re: Neverball a game that deserves to be experienced with an accelerometer
would have the same gameplay as Bounce evolution, though i like this better for some reason :P ... besides it seems like we're not getting more levels any time soon, just the 2 demo crappy ones :(
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Re: Neverball a game that deserves to be experienced with an accelerometer
be awesome to get this.
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Re: Neverball a game that deserves to be experienced with an accelerometer
Update
We should also consider an e-mail/PM to the developers via their forum, here are their profile pages, taken from the member list: parasti rlk Jean Privat |
Re: Neverball a game that deserves to be experienced with an accelerometer
Hey, uhm... source code IS available....
So uhm... ANYONE could port it.. well, at least anyone would some programming skills. I tried to compile the debian package (yes, it IS packaged for Debian, and the game does scream for the accelerometer. And yes, it is nausea inducing on a large screen TV....) The debian compile didn't quite work, said it was missing some header files (GL/gl.h) and then gave a lot of errros of gui.h and libSDL errors. If anyone would like the log... slaapliedje |
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