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[Maemo5] Free Heroes 2 - Heroes of Might and Magic 2 engine
Free Heroes 2 is now in extras-devel!
http://i.imgur.com/09SfF.png We'll use this thread for bugreporting at first. Instructions: Install the program and copy your data and maps files (under DATA and MAPS folders in the original game) to /opt/fheroes2/files/data and the map files under /opt/fheroes2/files/maps You can have them elsewhere if you modify the fheroes2.cfg to point to the correct location. Please note that Campaign mode and Kingdom view is not implemented in the upstream, so we'll have to wait until the developer implements those. This is due to the fact that There is a demodata package coming to extras, with the demo data automagically installed. if you don't have the game, you can download the demo data package from extras-devel, and be able to play it right away. the config and save files are stored under ~/.fheroes2/fheroes2.cfg and ~/.fheroes2/save/ so if you have save files from playing the earlier versions, you can copy them there and they will (should) show up in the game. Gameplay: It seems to work very well on my device at least. Right click is mapped to ctrl-click, or you can enable longclick by changeing the line # pocket pc = off to pocket pc = on in the fheroes.cfg file mentioned above. Big thank yous go out to MohamamdAG for the packaging assistance and Frank Banul for providing icon and desktop file. PS: if you installed build 6 or earlier, you will have to modify your fheroes2.cfg file, or copy the new fheroes2_default.cfg file over it to get the correct data and maps paths for the demodata package. reinstalling will not automatically replace your cfg file. The packages are optified. They will however take up 5786 bytes of data on your rootfs. **** To install the data files from your original game you need to transfer the MAPS and DATA folders to your phone. You then need to copy the contents from MyDocs to opt: I have my data stored under Mydocs/Games/HOMM2/ so I would write the following to copy them to the proper place: Code:
root |
Re: [Maemo5] Free Heroes 2 - Heroes of Might and Magic 2 engine
So i followed these instructions however whenever I try to start the game a few windows open then close right away. No game data appears to load and the windows are black for the short time they are open.
I tried uninstalling and reinstalling but still have the same problem. Using version, 0.5-maemo-7. Any insight? |
Re: [Maemo5] Free Heroes 2 - Heroes of Might and Magic 2 engine
There is now a new package in extras-devel which is called fheroes2-demodata, which contains demodata for fheroes2. It contains one map for the game.
You can just install the demodata package if you want to play the game right away, the actual game will be installed with it. if you have the original files, then just install the fheroes2 package and copy the data and maps files to /opt/fheroes2/files/data and /opt/fheroes2/files/maps. You can also move the data files to MyDocs if you want, but then you have to modify the fheroes2.cfg file in ~/.fheroes2/ to point to the new location. Here's a screenshot from the demo: http://i.imgur.com/oNReu.png |
Re: [Maemo5] Free Heroes 2 - Heroes of Might and Magic 2 engine
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EDIT the config file is /home/user/.fheroes2/fheroes2.cfg |
Re: [Maemo5] Free Heroes 2 - Heroes of Might and Magic 2 engine
is it normal to see whole map opened in start?
also i always start with a super hero with some dragons. |
Re: [Maemo5] Free Heroes 2 - Heroes of Might and Magic 2 engine
got music working. i uploaded the ogg files onto 4shared:
http://www.4shared.com/file/n4lWYGOi/homm2music.html unzip these into your /fheroes2/files/music directory edit your fheroes2.cfg file so that the line music = on says music = ext you may also want to uncomment the music volume line and change it to 8, i found that to be about the right loudness. |
Re: [Maemo5] Free Heroes 2 - Heroes of Might and Magic 2 engine
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maps files need to be owned by user. this will fix the problem: I will patch the packages. Thanks for reporting. [code]root chown user /opt/fheroes2/files/maps chown user /opt/fheroes2/files/maps/* EDIT: New version (build #8) fixes this issue |
Re: [Maemo5] Free Heroes 2 - Heroes of Might and Magic 2 engine
Thank you very much :)
I had a crash with the demo map while I was moving the hero on the map, but after a new trial with the true game maps, everything seemed ok. Except that texts are damn small. I fear what it would have been if both screen and games were 800x600 instead of the "small" 640x480 :D |
Re: [Maemo5] Free Heroes 2 - Heroes of Might and Magic 2 engine
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Code:
# use ttf fonts Code:
# use ttf fonts |
Re: [Maemo5] Free Heroes 2 - Heroes of Might and Magic 2 engine
You can do right click a lot easier )
in .cfg file tap mode = on then, long tap does right click :-) p.s.: sorry for my english |
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