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pygame audio crackle
anyone out there played with pygame audio.
I have it working nice for playing sound samples, but there is a slight crack as the sound starts to play, and a slight crack when I stop the sound. in between the sound plays beautiful. I get the same problem on my linux development box so its not a n900 issue. it must be related to the mixer stop and start. all thoughts would be welcomed. |
Re: pygame audio crackle
I'll permit my self to reuse this thread.
I'm trying to use pygame.music.play() and it sort of works, except it plays only the first second of audiofiles.. Any hints? |
Re: pygame audio crackle
pygame.mixer.music.play() that is..
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Re: pygame audio crackle
can you post the pygame init commands. It might be related to the size of the buffer, as the pygame music actually streams rather than plays.
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Re: pygame audio crackle
Quote:
Google for "pulseaudio simple example" and you'll get everything you need. I used this to create the audio backend for footify. |
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