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[Request] Port of Torqueball? [PyBox2D & PyQT]
Just saw this game on the internet, and I think it might be considered easy to port, as it is in Qt already.
http://bzar.iki.fi/code/random/wiki/Torqueball |
Re: [Request] Port of Torqueball? [PyBox2D & PyQT]
Yes indeed, it looks very simple. But i guess it might need some few ARM-adjustments, else it seems doable.
Another interesting thing to add would be accelerometer support to make the ball roll instead of keys. |
Re: [Request] Port of Torqueball? [PyBox2D & PyQT]
I don't believe ARM adjustments are needed for Python? I might be wrong though.
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Re: [Request] Port of Torqueball? [PyBox2D & PyQT]
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