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[Announce] Flare (2d rpg) on extras-devel
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Package name is flare, installed size 80Mb. Licence: GPLv3+ and CC-BY-SA 3.0+. Game is currently in development (version 0.16), but seems there are something to play. Check video for game play on N900: http://youtu.be/lt9exBaBTGI For audio (sound+music) you need most updated version of libsdl-mixer (currently this can't be forced by package). Code:
apt-cache policy libsdl-mixer1.2 Saved games can be found in directory: /home/user/.local/share/flare --- Maemo branch: https://github.com/aapo/flare |
Re: [Announce] Flare (2d rpg) on extras-devel
cool, looks like diablo
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Re: [Announce] Flare (2d rpg) on extras-devel
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Re: [Announce] Flare (2d rpg) on extras-devel
Thanks to Aapo for the port... I like Diablo very much and this game is awesome! :D!
I can report three bugs: 1- no sound in game at all (no music and no effects); 2- after I saved a game, when I go to the loading page I find a pink square instead of the image of my character; 3- when I die, I can't press enter to restart game directly. I have to save and exit to main menu and reload dgls82 |
Re: [Announce] Flare (2d rpg) on extras-devel
@AapoRantalainen
thanks man i'll give it at try looks good ! |
Re: [Announce] Flare (2d rpg) on extras-devel
Thanks for reports.
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B) start game, create character, start, run your character -> Music starts. Do you have this? Code:
apt-cache policy libsdl-mixer1.2 Quote:
Bug reported to upstream: https://github.com/clintbellanger/flare/issues/359 Quote:
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Re: [Announce] Flare (2d rpg) on extras-devel
Hi Aapo!
1- I upgraded libsdl-mixer and now sound works. 2- ok! 3- you are right! If I press spacebar and wait 3-5 second, game restarts. Now, a problem and two questions... 1- Flare uses as icon the icon of Flare Elite (this game: http://store.ovi.mobi/content/158144 ). I never installed that game but Flare uses the same icon. 2- when I play, how can I use the power in M2 box (or square I don't the right term...) 3- Is there a way to remap the keys? Thank you in advance... dgls82 |
Re: [Announce] Flare (2d rpg) on extras-devel
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This is the icon used: https://github.com/aapo/flare/blob/m...bian/flare.png Which is defined on flare.desktop just as "Icon=flare", so if you have another flare-image it could be used, I have no idea of order path checking. Quote:
There are already: "Configure -> Input" but it is not working yet. There are config file: /home/user/.config/flare/keybindings.txt but it's values are numerical referring to these: http://svn.libsdl.org/tags/SDL/relea...e/SDL_keysym.h e.g first row in keybindings.txt is Code:
cancel=27,8 Code:
SDLK_ESCAPE = 27, (Here you also see why enter can't be used, but space works. "accept=13,32". Where 32=space, 13=return, but N900 has SDLK_KP_ENTER = 271. I will change this for default) Quote:
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main2=3,3 I must confess I haven't tested are these numerical shortcut bars working (some SDL game has problems with reading keys pressed with Fn). But these can also tuned in keysettings.txt |
Re: [Announce] Flare (2d rpg) on extras-devel
Doesn't have the CSSU fixed that Enter/Return thing?
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Re: [Announce] Flare (2d rpg) on extras-devel
Does anyone know where the save game file is located? I've looked in:
/home/user/.config/flare - only contain settings & keybindings /home/opt/flare - also no joy in subdirs... //EDIT Found it in /home/user/.local/share/flare |
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