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[Announce] Curse of War
Curse of War
Curse of War is a fast-paced action strategy game for Linux originally implemented using ncurses user interface. An SDL graphical version is also available (since version 1.2.0). Unlike most RTS, you are not controlling units, but focus on high-level strategic planning: Building infrastructure, securing resources, and moving your armies. http://i.imgur.com/YM0nYQv.png upstream website: http://a-nikolaev.github.io/curseofwar/ Uploaded to extras-dev. Currently installs main game binaries into /opt/curseofwar/ and resource files into ~/.curseofwar. All resource files will be installed under /opt on next release. Both curses and SDL binaries included, but desktop icon only launches SDL version as curses text version is problematic on n900 screen. Maximum width and height of rectangular (default) playfield is 22 x 22. Default is 21x21 which is what you get when launching from the application menu icon. Network play is possible by starting a server with curseofwar from cli, but currently untested. If anyone tests this successfully, please let us know. Instructions from the website: Rules 1.Cities (W#W, i=i, and n) increase your country's population 2.Gold mines (/$\) give you gold, which is used to build new cities. 3.Put flags on the map to move your army. Press space to add and remove flags. 4.You play as a ruler of the green country. 5.Computer opponents have different personalities and different approach to control their armies 6.Game conditions can be adjusted with command line arguments, see $ curseofwar -h Controls Arrow keys and [H], [J], [K], [L] are for moving the cursor [R] or [V] to build village -> town -> castle [Space] to add/remove a flag [X] to remove all your flags [C] to remove a half of your flags [Q] quit the game For more gameplay info: http://a-nikolaev.github.io/curseofwar/howtoplay/ |
Re: [Annouce][n900]
Reserved second post
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Re: [Announce][n900] Curse of War
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So if you wish to move it for optification/not-clobbering-root-fs purposes, I recomment leaving it alone where it is, since it's already not on the rootfs. |
Re: [Announce][n900] Curse of War
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Re: [Announce][n900] Curse of War
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But at the same time, Maemo 5 is undeniably a single-user system, to a fault (even the segregation between 'root' and 'user' is awful unless you've manually configured at least the password barrier to always be there (as I have on mine)). So there is less gained by holding to convention than in more typical Linux packaging. That said, I agree with you. I was merely making sure it was understood that if the only concern was optification, that was already achieved. I'd say it should probably be moved into /opt/maemo/[wherever] as per Maemo 5's packaging guidelines, and then symlinked from /[wherever]. (Where "[wherever]" is the path where it would go following Debian's packaging guidelines, which Maemo 5's explicitly use as a base.) |
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