![]() |
[pseudo ANNOUNCE] working blender for maemo
Just in case anyone's interested, I have a working blender 2.4 build at https://github.com/radiochickenwax/blender-n900-maemo. It runs pretty smooth for modeling and animation, but really slow for rendering.
All you need to run it is the binary from here. It's statically linked against maemo's python-2.5.4. Unfortunately however, this doesn't work using the default window manager in hildon-desktop. So if you want to run this, you'll have to change that. See post#3 for a cool workaround. I started some poor instructions here. Hope this helps someone out there. |
Re: [pseudo ANNOUNCE] working blender for maemo
this is out of this world, bump! :p
|
Re: [pseudo ANNOUNCE] working blender for maemo
For those who don't want to change window manager and want to see how it works:
Code:
wmctrl -l => find window id of blender |
Re: [pseudo ANNOUNCE] working blender for maemo
1 Attachment(s)
Quote:
Quote:
EDIT:- It does crash on some options giving omitted at compile time error, eg. Rendering animation and hangs on starting game. |
When trying to run the fix, I get "xdotool: not found".
|
Re: [pseudo ANNOUNCE] working blender for maemo
Quote:
|
Re: [pseudo ANNOUNCE] working blender for maemo
Ok, that worked, and it's running now, but keyboard controls don't seem to work - I can do things through the menus, but can't, say, press space to add an object or navigate the menus with arrow keys. Any suggestions?
|
Re: [pseudo ANNOUNCE] working blender for maemo
taixzo, try set-focus from easy-debian.
I also tried mm3d in chroot and it's better fitted to maemo screen. radiochickenwax, maybe you are interested to port it to maemo:) |
All times are GMT. The time now is 05:17. |
vBulletin® Version 3.8.8