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chro.mono for N800/N810
I was a bit bored this weekend, so after the Tetrepetete port to Maemo 4 I've gone ahead and wrote a software renderer backend for my game chro.mono (and manually changed some C++11 constructs back to C++98 compatibility). It's obviously not as fancy as the WebGL version, but works playably fast. Stylus usage also helpful in some levels ;)
chromono_1.0.2_maemo4.deb for N800/N810 http://thp.io/2013/chromono/n800_chromono1.jpg http://thp.io/2013/chromono/n800_chromono2.jpg http://thp.io/2013/chromono/n800_chromono3.jpg |
Re: chro.mono for N800/N810
Love it...
very entertaining.. |
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