Showing results 1 to 4 of 4 @ 0.00 seconds. Search: Posts Made By: Dmitriy
Forum: Development 2011-02-05, 03:29
Replies: 5
Views: 5,382
Posted By Dmitriy
Re: Precompiled shader binary possible on N900?

Yes, shader compiles fine under SDK.



That is the problem. The shader compiled under SDK refuses to load on device and gives the error that I described above. Apparently, to be able to compile...
Forum: Development 2011-01-31, 13:56
Replies: 5
Views: 5,382
Posted By Dmitriy
Re: Precompiled shader binary possible on N900?

I'd be happy to. But as far as I understand there is no official way in Open GL to get a 'pointer' or something like that to the compiled binary.
Forum: Development 2011-01-21, 11:31
Replies: 5
Views: 5,382
Posted By Dmitriy
Precompiled shader binary possible on N900?

Hmm. The discussion here:

http://www.imgtec.com/forum/forum_posts.asp?TID=1121

suggests that I might need some special version of compiler matching exactly the SGX driver version on N900.
...
Forum: Development 2011-01-21, 11:26
Replies: 5
Views: 5,382
Posted By Dmitriy
Precompiled shader binary possible on N900?

Hello all,

I'm trying to implement GPU-based image processing on N900. Part of this is running pieces of data through GLSL fragment shader.

The shader code itself is somewhat complex, but...
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