Forum: Games
2011-03-03, 10:24
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Replies: 1,182
Views: 399,976
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Forum: Maemo 5 / Fremantle
2011-01-31, 17:19
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Replies: 5,430
Views: 1,707,247
Re: [Council] Maemo 5 gets community OS updates
anyone else experience this, that when you have a bookmark on your desktop and use it it opens the first browser page with all the bookmarks and the actual bookmark?
this only happens for me when...
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Forum: Games
2011-01-06, 09:00
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Replies: 2,578
Views: 779,027
Re: PSX4All Maemo Edition
hi bonapart amazing work you did there!^^
FF IX runs with opengl es but video is verry slow and stutterry and ingame allot of texture issues and it seems to be slower than software renderer.
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Forum: Games
2011-01-05, 09:05
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Replies: 2,578
Views: 779,027
Re: PSX4All Maemo Edition
pickle managed to port the opengl es plugin of psx4m to pandora for pcsx-rearmed and it works.... thats good news right?
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Forum: Games
2011-01-04, 20:30
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Replies: 2,578
Views: 779,027
Re: PSX4All Maemo Edition
are you aming for a port of pcsx-rearmed(notaz/ari46) or to put the pcsx-rearmed dynarec in to the allready existing psx4m?
//edit: oh i see you already said you wanna integrate the dynarec with...
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Forum: Games
2010-12-31, 13:30
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Replies: 2,578
Views: 779,027
Re: PSX4All Maemo Edition
will gles bring allot of speed improvements at all? cause one of the pcsx4ll guys said opengles 1.1 wont bring big speed improvement(maybe even slower than without it) unless it does use tile cache(i...
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Forum: Games
2010-12-30, 08:59
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Replies: 2,578
Views: 779,027
Re: PSX4All Maemo Edition
chui just released the pcsx4all source code
http://chui.dcemu.co.uk/pcsx4all.html
can ARM v5 run on the N900?? its v7 right?
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Forum: Games
2010-12-26, 11:06
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Replies: 2,578
Views: 779,027
Re: PSX4All Maemo Edition
yes of course^^
http://www.gp32x.com/board/index.php?/topic/57973-pcsx-rearmed-merry-psx-mas/page__pid__931457__st__0&#entry931457
oh and i think soon the source code for pcsx4all will be...
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Forum: Games
2010-12-26, 00:01
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Replies: 2,578
Views: 779,027
Re: PSX4All Maemo Edition
dont know if it means anything to psx4m but notaz managed to port arias n46 arm dynarec to be compatible with pcsx for pandora and he released the source...
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Forum: Games
2010-12-23, 11:55
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Replies: 2,578
Views: 779,027
Re: PSX4All Maemo Edition
will the new release have the changes zodttd made for psx4droid?? cause recently he began to develop a whole new branche psx4droidv2(incompatible to old savestates) and he claims its faster ....
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Forum: Games
2010-12-08, 16:07
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Replies: 2,578
Views: 779,027
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Forum: Games
2010-11-27, 11:21
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Replies: 2,578
Views: 779,027
Re: PSX4All Maemo Edition
amazing work bonapart!! thanks for all your hard work an this project!!
hope you dont mind if ask a few stupid questions?
what exactly is the cycle multiplier?
does it let the emulatitet psx...
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Forum: Games
2010-11-14, 13:42
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Replies: 2,578
Views: 779,027
Re: PSX4All Maemo Edition
there seems to be a plroblem with the site cause the value you enter for cyclemutliplyer is never displayed in the table it justs copy what you entered for avg ingame frames
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Forum: Games
2010-11-13, 21:01
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Replies: 2,578
Views: 779,027
Re: PSX4All Maemo Edition
New version runs like a charm for me on stock speed(no overclock).Only tested resident evil1 anf final fantasy 9 but they work really good. The blue is still there when you switch rooms but its not...
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Forum: Games
2010-11-13, 11:15
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Replies: 2,578
Views: 779,027
Re: PSX4All Maemo Edition
anyone get blue lines everytime they switsch roomes in ff9 since psx4m 0.4.4?
tried to change cyclemultiplyer and frameskip but no luck with that.
also tried to start game new to see if my save...
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Forum: Games
2010-10-04, 08:03
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Replies: 2,578
Views: 779,027
Re: PSX4All Maemo Edition
im not 100% sure bit i think the thing thats holding emulation down the most is emulation of the gte and not the gpu, but gpu hardware accelaration would still be great and help performance.
Oh and...
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Forum: Games
2010-09-27, 20:04
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Replies: 205
Views: 57,656
Re: [Request] gpSP GameBoy Advance Emulator
WOW thanks, great work and congrats on porting gpsp to the n900.
does the port use ginge?as i understand even the pandora people are having trouble to port gpsp to the pandora, something about...
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Forum: Nokia N810
2010-08-22, 13:03
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Replies: 2
Views: 5,161
Re: Optimizing VBA
i dont own a n810 but if you mean gba emulation anyone tried to compile gpsp for n810? and if you meant gameboy/color emulation anyone tried to compile gnuboy?
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Forum: Games
2010-08-22, 12:48
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Replies: 2,578
Views: 779,027
Re: PSX4All Maemo Edition
dont think its the latest version the cyclemultiplyer seems to be missing if you look at lnxMain.c
if you wanna update your github here is the latest source:...
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Forum: Games
2010-08-17, 14:38
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Replies: 2,578
Views: 779,027
Re: PSX4All Maemo Edition
ever written something in assembler?
it will be THAT hard only harder cause its complicated stuff and ARM assembler(wich is differrent from x86 assembler).
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Forum: Games
2010-08-17, 14:27
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Replies: 2,578
Views: 779,027
Re: PSX4All Maemo Edition
only if the cortex-a8 can handle ARMv5 Assembler parts, if not they would have to be rewritten in ARMv7 Assembler.
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Forum: Games
2010-08-17, 12:55
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Replies: 2,578
Views: 779,027
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Forum: Games
2010-08-17, 11:05
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Replies: 2,578
Views: 779,027
Re: PSX4All Maemo Edition
the version smoku ported is allready psx4pandora from zodttd but pcsx4all is from franxis and chui for wiz.... some people on this thread sayed that maybe the armv5 assembler cann not be executed by...
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Forum: Maemo 5 / Fremantle
2010-08-16, 20:56
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Replies: 2,355
Views: 1,227,038
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Forum: Games
2010-08-16, 18:09
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Replies: 2,578
Views: 779,027
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