Thread: Chrome OS
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Capt'n Corrupt's Avatar
Posts: 3,524 | Thanked: 2,958 times | Joined on Oct 2007 @ Delta Quadrant
#208
Originally Posted by azkay View Post
Hasnt that been there for a long time?
I was using it over a year ago, anyway.

Also, I wish HTML5 had a proper TCP/Sockets thing to use. I tried WebSocket with so many different websocket server stuff, after 4 hours I stopped trying.
Yes indeed. 3D has been in 'experimentation' for quite some time, but it has finally come out of beta. Also, nVidia 3D vision hardware support is a feature!

It sounds like your websocket APIs were a bit confusing to use, which is unfortunate. Websockets are plain ol TCP connections over port 80 (AFAIK) with a special handshake and some multiplexing to share the port with other requests!

This makes it non-trivial from a TCP standpoint, but hopefully better APIs come about that make using it easier. I would also assume that the very web-server would have to be upgraded to embody this type of functionality.

It seems I was right... Here's a page on Apache.org talking about a module offering web-socket support in their server:
http://activemq.apache.org/websockets.html

Web sockets are a very novel technology, with some pretty major implications to client-server communication. Like all new technologies they will be a bit awkward to use at first, but once you are comfortable with the tools, they will be an extension of your tool set.