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Posts: 323 | Thanked: 189 times | Joined on Oct 2010 @ Brazil
#1376
Originally Posted by El Diablo View Post
Temporal, thanks for your uploads. I have a request from you, can you try Zelda OoT with 1150 MHz clock speed? And another video for Zelda will be awsome too!
I'm starting to play zelda, never played a zelda game before (shame). When I start something good I'll post here!
Unfortunately I cannot over beyond 900 (I don't know if my phone can, but I don't dare to go there - not that it isn't a danger at 900, but making a thing that is already on over on 600 to go to 1150 is a bit much - I only let my phone on 900 while testing something for a few mins or while I'm on the street and don't want to be "ashamed" by any slowdown. In home I usually keep at 500mhz).
Up to this moment, zelda OoT is playing fine at 900, almost no slowdowns on video and usual hiccups on sound, but I get used to them after 2 or 3 minutes.

Originally Posted by Crogge View Post
I upgraded to 20110128-0maemo2 (from 20110128-0maemo1) and now I get the following error message:

"The core thread received a SIGSEGV signal. This means it tried to access protected memory, you may have set a wrong ucode for one of the plugins".

Before it was working just fine, any idea what could cause this?
How do you start a rom? If you do by clicking 2 times, do it firm AND give some time between clicks. If you start by the run icon, start to do it by clicking 2 times instead. AND never start a new game without restarting mupen before. These are the tricks I use and almost never get a sigsegv.
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