View Single Post
Posts: 839 | Thanked: 3,386 times | Joined on Mar 2009
#9
Originally Posted by szopin View Post
Changing the code of actively developed roguelike to a non-standard set of keys is tricky at best.
Generally this is good idea. But really actively developed game can merge Maemo's modifications (maybe not that non-standard key setup)

Originally Posted by TimusEravan View Post
I upgraded to the latest version and the upgrade process removed libtcod.so
How you done upgrading? "apt-get update ; apt-get upgrade" worked for me, no side-effects. Did it remove package libtcod or only remove file libtcod.so?
Let see what happens with next upgrade.