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Posts: 16 | Thanked: 8 times | Joined on Jun 2010 @ England
#55
Originally Posted by Nokia 5700 View Post
Those precompiled libraries for LWJGL are for x86, not armel. (Check them with "file", and you'll know.)
That's the main problem about it. There is GLES 2.0, but no armel around. If we do find them, we simply replace the libraries for Minecraft.
But furthermore, as I see it, there might be some differences between using GLES and GL. I'm not sure if it will work directly, but I think we'll manage if we get those libs in.

Are you sure you compiled Irrlicht correctly? Have you checked the documentation and such for compiling for GLES 2?
Also, I didn't think of compiling Irrlicht itself... Maybe I should have a shot at it, as well?
Hmm I see what you mean about LWJGL. Regarding Irrlicht I believe I compiled it correctly as it did create Irrlicht.a. However I think there are files in minetest which require editing so that it can fully utilise the library. I'll try making my own test application to see if it runs on the N900 with that lib.