that's what happen with me when i launch asphalt6 Code: [2|user@Nokia-N900|/opt/preenv/usr/palm/applications/com.gameloft.app.asphalt6/Asphalt6]./Asphalt6 PDL: Called GetUniqueID PDL: Application asked for device ID SDLGL: Called sdl_init with flags = 0x100221 SDLGL: Number of joysticks 1 SDLGL: Joystick 0 named Accelerometer X11: PID is 5267 PDL: Init: Preenv 0.1.7 PDL: Init: Service name is com.javispedro.preenv.Asphalt6 PDL: Main thread created SDLGL: Requested GL major version 2 SDLGL: SDL_GLES initialized (res=0) SDLGL: Ignoring color buffer red size 4 SDLGL: Ignoring color buffer green size 4 SDLGL: Ignoring color buffer blue size 4 SDLGL: Ignoring color buffer alpha size 0 SDLGL: Requested depth buffer size 16 SDLGL: Ignoring doublebuffer preference 1 SDLGL: Requested stencil buffer size 1 SDLGL: Called SetVideoMode(1024, 768, 16, 0x10000003) SDLGL: Requested OpenGL video mode SDLGL: Asked if video mode 800x480x16 (flags=0x90000001) is ok SDLGL: Creating shadow surface (w=1024, h=768) Segmentation fault
[2|user@Nokia-N900|/opt/preenv/usr/palm/applications/com.gameloft.app.asphalt6/Asphalt6]./Asphalt6 PDL: Called GetUniqueID PDL: Application asked for device ID SDLGL: Called sdl_init with flags = 0x100221 SDLGL: Number of joysticks 1 SDLGL: Joystick 0 named Accelerometer X11: PID is 5267 PDL: Init: Preenv 0.1.7 PDL: Init: Service name is com.javispedro.preenv.Asphalt6 PDL: Main thread created SDLGL: Requested GL major version 2 SDLGL: SDL_GLES initialized (res=0) SDLGL: Ignoring color buffer red size 4 SDLGL: Ignoring color buffer green size 4 SDLGL: Ignoring color buffer blue size 4 SDLGL: Ignoring color buffer alpha size 0 SDLGL: Requested depth buffer size 16 SDLGL: Ignoring doublebuffer preference 1 SDLGL: Requested stencil buffer size 1 SDLGL: Called SetVideoMode(1024, 768, 16, 0x10000003) SDLGL: Requested OpenGL video mode SDLGL: Asked if video mode 800x480x16 (flags=0x90000001) is ok SDLGL: Creating shadow surface (w=1024, h=768) Segmentation fault