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Posts: 839 | Thanked: 3,386 times | Joined on Mar 2009
#1
In Jacob's Matrix you explore a maze of twisty, turning passages, all different. Your goal is straightforward - get from the blue coloured room to the gold coloured room - but unfortunately the orientation of the passages can prove confusing.

Upstream: http://www.zincland.com/7drl/jacob/

1) enable extras-devel
2) install jacob

Game is Turn based, but with a real-world timer to complete each level
which mens it is turn-based roguelike, but when music stops, you die. But because sdl-mixer is not working on N900, this feature is now disabled (i.e. cheat mode is always on). I hope some day someone focus how to fix that.

Game uses old version of libtcod (1.4.0), which is compiled during packaging and bundled with the game.

It didn't compile for ARM with gcc-4.2, so I made some modifications, hope they will not break game. Check modifications from: http://talk.maemo.org/showthread.php...82#post1083782
(I think flame effects are little bit broken).
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