Thread: UrQuan Masters!
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Posts: 139 | Thanked: 24 times | Joined on Sep 2005
#7
I'm the guy who did the porting/Maemo packaging, hi all.

Originally Posted by Hedgecore
I haven't launched from the menu so I can't confirm the sound quality is any worse.
The sound problems when starting from menu should now be fixed (thanks to Frantisek Dufka).

Originally Posted by Hedgecore
I turned graphic detail to low and tried it at 640x480 but it was kind of laggy. 320x200 reduces things to the size of a postage stamp, but it's fast...
There is an option that uses 320x200, but "pixel-doubled" and that should be on by default (can't remember what the mode was called in the game.. )

As a work in progress, Super Melee seems doable however when I try to visit a planet it crashes; when the UrQuan drone comes to warn me about approaching Earth, the UrQuan just sits there twitching - - no speech/text.
Interesting, I had no problems with planet landing or the encounters -- and I played quite a lot farther than just Earth... will have to look into it. The problem is that my 770 is currently in repairs, so testing is a little difficult.