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Posts: 875 | Thanked: 918 times | Joined on Sep 2010
#143
Originally Posted by Mitrandir View Post
(BTW, per-primitive rotation involves pixmap rotation as well, because player's buttons, header, seekbar — all consist from pixmap which need to be rotated. But speed of rotation is inversely proportional to pixmap area, so it would be relatively fast).
Are you pre-rotating those images or rotating each time your draw them?