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How To: Nintendo 64 Emu for N900 <Now in Extras-Devel>
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Tedri Mark
2011-10-25 , 00:29
Posts: 411 | Thanked: 195 times | Joined on May 2010 @ Cambridge, UK
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1399
just changed frame render rate to 1 in the gles config, Zelda OOT now running lovely, with only the occasional audio dropout - no more than with frameskip at 2, mind you...
EDIT:
Okay, maybe not - Smoother, yes, but noticably slow in complicated scenes..
I'm now experimenting with commenting out the frame render rate line, and enabling auto framskip instead. Seemed initially to be a better solution, but just encountered a couple of enemies and it semmed slower than with frameskip at constant... Hmmm...
Last edited by Tedri Mark; 2011-10-25 at
00:50
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