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Posts: 839 | Thanked: 3,386 times | Joined on Mar 2009
#10
Originally Posted by szopin View Post
Hmmm, I wonder, would libsdl-mixer-ogg-mp3-1.2 package be the cause I got it working? If so adding it as dependency to all games/apps using ogg/mp3 would save some space.
Packagename is right. Problem is that autobuilder uses non-ogg version, so it won't compile code which uses ogg-functions on SDL-mixer.

And if I remember correct, builder refuses to install libsdl-mixer-ogg-mp3-1.2.
 

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