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Kangal's Avatar
Posts: 1,789 | Thanked: 1,699 times | Joined on Mar 2010
#23
Originally Posted by dsawhney View Post
For 720p playback bottleneck is not the 2D/3D graphics (GPU) but rather the decoding on DSP/CPU. The display has to just render at 480p resolution and it should be capable to handle frame rates much higher than 30 fps
That's true. But what about animated videos like from a game/app ?
It should make something speedier.

Anyways on ARM processors, everything is linked; hence SystemOnChip.
Increasing the voltage overclocks the SoC, hence the cpu overclocks, as well as the bus, and consequently the gpu aswell. But it all depends on the actual driver's behaviour ofcourse, which is usually made to work acceptably and never improved after sale (at least on mobile devices). I have yet to hear any gpu overclock without cpu overclock.