Thread: EmuMaster 0.3.0
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Posts: 314 | Thanked: 567 times | Joined on Oct 2011
#135
Originally Posted by tachi View Post
elemental can u add trilinear filtering or anti-aliasing plz, i suppose it doesnt take long time to do it but can u it'll be really nice of u
Trilinear filtering has no sense here where you are scaling up, its purpose is to properly display textures on far objects.
Anti-aliasing can be implemented in places where emulation manages drawing of polygons, lines, so it mostly applies to psx, but it's not easy.
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