Thread: EmuMaster 0.3.0
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Posts: 22 | Thanked: 20 times | Joined on Apr 2012 @ France
#314
Hi and thank you for your awesome work on Emumaster. It is really pleasant to use, especially since 0.3.0 with haptic feedback on buttons. I have a few questions, maybe they were answered before in this thread, I didn't take time to read the 30+ pages, sorry for that...

I noticed a bug with some GBA games like Advance Wars. When launching the game, the last saved state is loaded by default, but the game is frozen. To make it work, I have to go to Settings, restart the game and then load the saved state again. Is that a known issue ? Advance Wars is in the compatibility list with a "Perfect" status in 0.2. Maybe the problem appeared with 0.3. Should I update the list ?

Do you have the structure for translating Emumaster into other languages ? I had a look at the source code on the website, and it seems the strings are hardcoded into the QML files. I could give a hand at translating it into French, but this would need adapting the source code first. I think this is not one of your priorities (Emumaster is pretty usable even for non-native english speakers, and many N9 apps are only available in English), but if you want to do that at one point, I can help.

Last question: does anyone has a bluetooth gaming controller to recommend for the N9 ? I am considering buying one that I could plug the N9 into, but all the ones that I had a look at seemed very poor quality for a quite expensive price.