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Posts: 839 | Thanked: 3,386 times | Joined on Mar 2009
#8
Originally Posted by dgls82 View Post
1- Flare uses as icon the icon of Flare Elite (this game: http://store.ovi.mobi/content/158144 ). I never installed that game but Flare uses the same icon.
I can't access page for this link. It redirects to the: http://store.ovi.mobi/default/index/incompatible

This is the icon used:
https://github.com/aapo/flare/blob/m...bian/flare.png

Which is defined on flare.desktop just as "Icon=flare", so if you have another flare-image it could be used, I have no idea of order path checking.

Originally Posted by dgls82 View Post
3- Is there a way to remap the keys?
Seems it is not yet implemented.
There are already: "Configure -> Input" but it is not working yet.

There are config file:
/home/user/.config/flare/keybindings.txt
but it's values are numerical referring to these: http://svn.libsdl.org/tags/SDL/relea...e/SDL_keysym.h

e.g first row in keybindings.txt is
Code:
cancel=27,8
and SDL_keysym.h says
Code:
SDLK_ESCAPE		= 27,
SDLK_BACKSPACE		= 8,
So escape and backspace can be used for cancel.

(Here you also see why enter can't be used, but space works. "accept=13,32". Where 32=space, 13=return, but N900 has SDLK_KP_ENTER = 271. I will change this for default)


Originally Posted by dgls82 View Post
2- when I play, how can I use the power in M2 box (or square I don't the right term...)
Keybindings.txt has
Code:
main2=3,3
where 3 refers to right mouse button. But you can change it example to "main2=3,116" and then 't'-key works as 'M2'

I must confess I haven't tested are these numerical shortcut bars working (some SDL game has problems with reading keys pressed with Fn). But these can also tuned in keysettings.txt
 

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