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near-complete OpenGL 1.3 API implemented using OpenGL ES 1.1
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reinob
2012-06-20 , 12:36
Posts: 1,808 | Thanked: 4,272 times | Joined on Feb 2011 @ Germany
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Originally Posted by
don_falcone
Nevertheless, i'm unable to follow his objections against github et al/pro diff+email rant.
I guess I can, sort of. Some people (like me) have not been in active "development" for the last 10 years or so.
I for one, never even liked the autoconf stuff (just a good Makefile) and have never actually used a version control system, so if I were to continue developing some of my old stuff I would just continue using emacs and a Makefile.
Maybe someday I could start using git and put some of my old projects (e.g. lepton's crack
so I can learn how that all works!
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