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near-complete OpenGL 1.3 API implemented using OpenGL ES 1.1
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taixzo
2012-06-20 , 19:17
Posts: 959 | Thanked: 3,427 times | Joined on Apr 2012
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I am going to experiment with this. Let's see if I can use this to build Blender with OpenGL acceleration! (I know someone did three years ago or so, but the code never appeared.)
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