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Posts: 840 | Thanked: 823 times | Joined on Nov 2009
#83
Originally Posted by shinogami View Post
Again, the native code enables the use of the hardware enhancements, but to the vast majority of apps that is meaningless. Just because writing in native code is possible, doesn't mean that writing in shared code is not. If that was the case, then how come WP8 devices can run apps written for WP7.5? So, I guess our biggest disagreement is to what degree developers move on to writing their apps in the native code. You expect a lot, I expect that only apps that truly require the enhancements (like big games) will be written so. Either way, this doesn't affect me in any way. I'm planning to stay with my N9 for many years to come..
Native code support does not simply enable the use of the hardware enhancements. You can get hardware enhancements without native code support. Native code support is not a language itself, it means developers have low level access. For example that means programs written in things like Adobe Air, Unity, Unreal, etc will not run on WP7.8 and would require a complete rewrite.

It is highly likely that apps will be made with cross platform tools, history already shows it, especially with a low install base. It is highly unlikely that somebody will target WP7.8 specifically since the platform is a legacy platform where the user base is small and no longer growing.

Just because writing in native code is possible, doesn't mean that writing in shared code is not. If that was the case, then how come WP8 devices can run apps written for WP7.5?
Think of it this way, Maemo can run WebOS native apps, doesn't mean the Maemo community are writing WebOS apps for Maemo. They would just write a Maemo app. WP7.8 is a legacy platform and very few people will target it specifically. It has nothing to do with new hardware.

Last edited by Cue; 2012-06-21 at 15:52.
 

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