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Posts: 70 | Thanked: 185 times | Joined on Feb 2010 @ UK
#86
Okay might as well, here is my ideal Jolla device spec:


Hardware:
  • micro hdmi
  • microusb for data and charging and USB-OTG (robust chassis mounting)
  • bluetooth 4
  • FM Radio tuner
  • attachable/detachable & optional hardware keyboard (with mini D-pad)
  • attachable/detachable & optional hardware gaming pad
  • 12 MP camera rear
  • small MP front camera
  • 1 x LED and 1 x Xennon flash (sofware switchable)
  • 4.5inch AMOLED display
  • capacitative touch
  • Gorrilla Glass, with curved edge.
  • included capacitative stylus
  • lanyard connection pin (might as well...)
  • NFC
  • TI OMAP 4 1GHz/1.2GHz or even OMAP 5 2GHz (dual core in either case)
  • 1GB LPDDR2 RAM
  • 64GB Flash Storage built-in
  • Machined polycarbonate body
  • Rubberized matte coating to body, scratch resistant.
  • Good GPS reception
  • Magnetometer
  • Signal reception similar to N9
  • microSDHC card slot

Software/OS:
  • Qt based UI
  • paralax correction in touch interface
  • built-in ACL for Android app support
  • USB-OTG with class compliant mass storage support
  • Similar to N9 interface:
  • -swipe-alike multi-tasking interface similar to N9
  • -Edge swiping as per N9
  • -clean interface as per N9
  • -Swype keyboard built-in
  • -multiple language keyboard options and configurability as in N9

Support:
Only one handset released per 12 months, with major support and frequent OS updates.


Development IDE/toolchain spec:
  • C# official support in Qt and Qt Creator (feature provided by Xamarin) Yes, really.
  • -Note that Sony PlayStation Mobile has brought c# to Android & Sony PS Vita, and Xamarin MonoTouch is unifiying iOS and Android development using c#
  • -Xamarin MonoTouch/MonoDevelop IDE with Qt
  • -Visual Studio templates/tools/plugins to enable development with Jolla/Qt there using C#