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Posts: 113 | Thanked: 334 times | Joined on Oct 2010 @ Argentina
#210
Originally Posted by edheldil View Post
  • The worst one: I can't pan the map (the one where the actors walk) in the vertical direction. There are two factors:
  • I have a Czech kbd-version of n900, where the up/down cursor keys are replaced with Blue+Left, Blue+Right. This combination in GemRB does not work
  • The extreme top and bottom of n900's screen is not clickable, nor I can drag the mouse cursor to it. Since I do not use wide screen mod, there's a free space on the left and ride side and I can drag cursor there for horizontal panning

Would it be possible to use more natural touch input to pan the area? Possibly it requires new SDL, but the support for it is in GemRB code (at least for Android or iOS).
You could try setting TouchScrollAreas=1 in your /home/user/.gemrb/gemrb.cfg to workaround this.


Originally Posted by edheldil View Post
A mean to magnify a part of the screen would be helpful, but probably too tricky...
Tricky indeed...


Originally Posted by edheldil View Post
  • Better legible/bigger font for chat dialogue/message screen. I believe other phones have that with TTF support in GemRB
  • For some reason, some button labels are shifted too low, as if it was anchored to letters' top instead of center - see for example BG1's main menu - some buttons have correct labels, some don't. This problem is not visible on a PC
You could try your customs ttf fonts, to do this set the following options in your gemrb.cfg file:
GemRBOverridePath=/opt/maemo/usr/share/gemrb
CustomFontPath=<path to your custom fonts>
then edit /opt/maemo/usr/share/gemrb/override/bg1/fonts.2da to set your fonts for BG1 (look here for help editing this file).
 

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