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aStrike's Avatar
Posts: 80 | Thanked: 225 times | Joined on Sep 2012
#10
dgls82: Thank you for you impression!
About the shooting you mentioned, it's not a bug. It happens when trying to "push" aginst the wall and the collision objects of the bullet and wall overlaping a little, so a collision detected and the bullet is "killed". I will change it's collision object size and include it in the next update. Thanks again for your observation!

Last edited by aStrike; 2012-09-07 at 22:13.
 

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