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Posts: 3,328 | Thanked: 4,476 times | Joined on May 2011 @ Poland
#522
Originally Posted by amr.fayz View Post
I'm not invent anything i say the solution for the problem
module "com.nokia.meego" is not installed

you can see it her

http://talk.maemo.org/showpost.php?p...0&postcount=15


When i try running game it say module "com.nokia.meego" is not installed import com.nokia.meego 1.1



And after i Changed

export QML_IMPORT_PATH=
to
QML_IMPORT_PATH= and add QT_IMPORT_PATH=

like this

QT_IMPORT_PATH=/opt/qtm12/imports
QML_IMPORT_PATH=/opt/qtm12/imports


I do not know if they are wrong or true but It succeeded And did not receive this message but receive Another message (module "QtMultimediaKit" is not installed )


i say this to When someone receive this message he can solve it not to invent anything I wish it be clear Now
Please listen to me carefully. Your removing export breaks the stuff. Variable's forgotten after when the exec command is issued. And QtMultimediaKit stuff is broken before com.meego or com.nokia.meego problems are experienced, so they're not reported.

Please ask qt components developer for supporting com.nokia.meego 1.1!!

Originally Posted by sifo View Post
so you have only 3 libs
try this out
Code:
apt-get update
apt-get install --reinstall meecolay
or installing meecolay libraries packs manually may solve it !

./sifo
He has no librarypacks at all. Probably only meecolay-core installed.

but to be precise,
Code:
sudo gainroot
apt-get update
apt-get install --reinstall meecolay meecolay-librarypack*
this should fix everything
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