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Posts: 2,076 | Thanked: 3,268 times | Joined on Feb 2011
#9
Originally Posted by NON View Post
Hello, Martin here, creator of Infra Arcana!

@szopin
"Sadly, this game uses sdl"
Actually, I'm looking into changing that for several reasons. Do you have any recommendations for alternatives?
Hi Martin,

Console only option (probably best during compile time, argument option would still require sdl libs to run, but it would at least run from telnet/ssh if hosting machine had them) would be great for compatibility.Your current version should run on N8x0 as long someone compiles it using proper toolchain, I just dropped the binary that was compiled on device. Thanks for great game!

EDIT: oh and forgot to mention, if you're looking at alternatives, OpenGL is an option, but it will make most arm/mobile devices not work with it, unless the code is GLES compliant (subset of opengl) as most mobile devices have only GLES acceleration (ok, you can use software GL, but the speed drop is drastic)

Last edited by szopin; 2012-10-06 at 19:13.
 

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