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Posts: 535 | Thanked: 598 times | Joined on Apr 2011 @ Republic of the Philippines
#48
Originally Posted by ade View Post
Not me at least

Did you install the deb file, or did you use the tar.gz file?

If you used the tar.gz file: did starting from the command prompt result in an error message in x-terminal?

If you used the deb file:
In x-terminal:
Code:
cd /opt/DefGear-maemo
./RevDefense.sh
And see if any error appear after your crash.
Hi ade!
I got the deb version and here's the error message:
Rev3D (build Dec 7 2012 17:28:51) Maemo (32 bit)
================================================== =======
Log file "Rev3D.log" opened.
Current mode : 800 x 480 x 16
Going for video mode : 800 x 480 x 32 (fullscreen)
Video mode set
GL Renderer : PowerVR SGX 530
GL Version : OpenGL ES-CM 1.1
GL Vendor : Imagination Technologies
Max HW tex size : 2048
GL Extensions : GL_OES_byte_coordinates GL_OES_fixed_point GL_OES_single_precision GL_OES_matrix_get GL_OES_read_format GL_OES_compressed_paletted_texture GL_OES_point_sprite GL_OES_point_size_array GL_OES_matrix_palette GL_OES_draw_texture GL_OES_query_matrix GL_OES_texture_env_crossbar GL_OES_texture_mirrored_repeat GL_OES_texture_cube_map GL_OES_blend_subtract GL_OES_blend_func_separate GL_OES_blend_equation_separate GL_OES_stencil_wrap GL_OES_extended_matrix_palette GL_OES_framebuffer_object GL_OES_rgb8_rgba8 GL_OES_depth24 GL_OES_stencil8 GL_OES_compressed_ETC1_RGB8_texture GL_OES_mapbuffer GL_OES_EGL_image GL_EXT_multi_draw_arrays GL_IMG_read_format GL_IMG_texture_compression_pvrtc GL_IMG_texture_format_BGRA8888 GL_IMG_texture_stream GL_IMG_vertex_program
[RSS-SDLMix] Audio init OK
NetHook disabled
[ERROR] [RSS-SDLMix] Error loading file : #sound/gui/trumpet.ogg
[ERROR] [RSS-SDLMix] Error loading file : #sound/game/defeat.ogg
[ERROR] [RSS-SDLMix] Error loading file : #sound/music/victory.ogg
Segmentation fault

I tried running it without enabling sound and got to complete a level. Haven't tested beyond that.

Last edited by vetsin; 2012-12-09 at 14:07.